private void CMMNew_Click(object sender, EventArgs e) { if (!TravianData.Villages.ContainsKey(SelectVillage)) return; TVillage CV = TravianData.Villages[SelectVillage]; if (CV.isBuildingInitialized == 2) { /* bool market = false; foreach (var x in CV.Buildings) if (CV.Buildings[x.Key].Gid == 17) market = true; if (!market) { MessageBox.Show("尚未兴建市场? 请建造市场或更新资料"); return; } */ TransferSetting ts = new TransferSetting(tr) { FromVillageID = this.SelectVillage, TravianData = this.TravianData, mui = this.mui }; if (ts.ShowDialog() == DialogResult.OK && ts.Return != null) { CV.Queue.Add(ts.Return); lvi(ts.Return); } } }
private void CMMNew_Click(object sender, EventArgs e) { if (!TravianData.Villages.ContainsKey(SelectVillage)) return; TVillage CV = TravianData.Villages[SelectVillage]; if (CV.isBuildingInitialized == 2) { TransferSetting ts = new TransferSetting(tr) { FromVillageID = this.SelectVillage, TravianData = this.TravianData, mui = this.mui }; if (ts.ShowDialog() == DialogResult.OK && ts.Return != null) { CV.Queue.Add(ts.Return); lvi(ts.Return); } } }