Example #1
0
        public void PopRuntime()
        {
            var runtime = m_RuntimeStack.Pop();

            if (m_RuntimeStack.Count > 0)
            {
                StoryRuntime.Recycle(runtime);
            }
            else
            {
                runtime.Reset();
            }
        }
        public void PopRuntime()
        {
            var runtime = m_RuntimeStack.Pop();

            if (m_RuntimeStack.Count > 0)
            {
                var newRuntime = m_RuntimeStack.Peek();
                newRuntime.IsBreak    = runtime.IsBreak;
                newRuntime.IsContinue = runtime.IsContinue;
                newRuntime.IsReturn   = runtime.IsReturn;
                StoryRuntime.Recycle(runtime);
            }
            else
            {
                runtime.Reset();
            }
        }
 public void PushRuntime(StoryRuntime runtime)
 {
     m_RuntimeStack.Push(runtime);
 }
 public static void Recycle(StoryRuntime runtime)
 {
     runtime.Reset();
     s_StoryRuntimePool.Recycle(runtime);
 }