/// <summary> /// Returns the action fits to the position of a point in the specified rectangle. /// </summary> /// <param name="size">Tolerable limit size.</param> /// <param name="x">X point.</param> /// <param name="y">Y point.</param> /// <param name="sizeRect">Rectangle of sizes.</param> /// <param name="selectRect">Rectangle of selection.</param> /// <param name="isSelected">Indicates, is this rectangle selected or not?</param> /// <param name="locked">Indicates, is this ectangle locked or not?</param> /// <returns>Action.</returns> public static StiAction PointInRect(float size, float x, float y, RectangleF sizeRect, RectangleF selectRect, bool isSelected, bool locked) { return(PointInRect(size, x, y, RectangleD.CreateFromRectangle(sizeRect), RectangleD.CreateFromRectangle(selectRect), isSelected, locked)); }
public static void DrawString(Graphics g, string text, Font font, Brush brush, RectangleF rect, StringFormat stringFormat, float angle) { DrawString(g, text, font, brush, RectangleD.CreateFromRectangle(rect), stringFormat, angle); }
/// <summary> /// Returns the gdi brush from the report brush. /// </summary> /// <param name="brush">Report brush.</param> /// <param name="rect">Rectangle for gradient.</param> /// <returns>Gdi brush.</returns> public static Brush GetBrush(StiBrush brush, RectangleF rect) { return(GetBrush(brush, RectangleD.CreateFromRectangle(rect))); }
/// <summary> /// Checks does the point fit into the position. /// </summary> /// <param name="x">X point.</param> /// <param name="y">Y point.</param> /// <param name="rect"></param> /// <returns>true, if the point fits to the position, and false, if not.</returns> public static bool PointInRect(float x, float y, RectangleF rect) { return(PointInRect(x, y, RectangleD.CreateFromRectangle(rect))); }