Example #1
0
 public void Inject(PointerModel data)
 {
     if (this.HProcHandle != IntPtr.Zero)
     {
         UInt32 LobbyAddressToWrite = FindDmaAddress(5, this.HProcHandle, data.Offsets, data.BaseAddress);
         WriteToMemory(this.HProcHandle, LobbyAddressToWrite, this.ValueToByte(data.Value));
     }
 }
Example #2
0
 public StellarImpactHandler()
     : base(GameWindow)
 {
     this.DataLobby = new PointerModel()
     {
         BaseAddress = 0x00BBC7CC,
         Offsets     = new uint[5] {
             0x0, 0x8, 0x14, 0x2C, 0x70
         }
     };
 }