public CallResult(SteamAPICall_t call, bool server) { this.call = call; this.server = server; utils = (server ? SteamUtils.InterfaceServer : SteamUtils.InterfaceClient) as ISteamUtils; if (utils == null) { utils = SteamUtils.Interface as ISteamUtils; } }
internal override void InitializeInterface(bool server) { Internal = new ISteamUtils(server); InstallEvents(); }
internal static void Shutdown() { SteamUtils._internal = null; }
internal static void Shutdown() { _internal = null; }