using SteamKit2; // Create a SteamID object representing user "foo" SteamID user = new SteamID(12345678901234567); // Print out the SteamID in human-readable format Console.WriteLine(user.Render()); // Output: [U:1:123456789] // Check if the SteamID represents a user account if (user.IsValid && user.IsIndividualAccount) { Console.WriteLine("User is valid and an individual account"); } // Fetch user's Steam profile data SteamUser userHandler = steamClient.GetHandlerThis example utilizes SteamID to create a SteamID object representing a user account, prints out the SteamID in its human-readable format, checks if the SteamID is valid and represents an individual account (as opposed to a Steam group or game server), and fetches the user's Steam profile data using the SteamUser handler. The package library used in this example is SteamKit2, a C# library for interacting with the Steam network.(); userHandler.RequestProfileInfo(user);