public void BakeEffectThread() { BakingSettings bakeSettings; bakeSettings.bakeConvolution = bakeConvolution ? Bool.True : Bool.False; bakeSettings.bakeParametric = bakeParameteric ? Bool.True : Bool.False; #if UNITY_EDITOR totalObjects = duringBakeObjects.Length; objectBakingCurrently = 0; #endif for (int i = 0; i < duringBakeObjects.Length; ++i) { bakingGameObjectName = "reverb"; var bakeDataString = Common.ConvertString("__reverb__"); var bakeDataStringWithPrefix = bakeDataString; var bakeDataPrefix = ""; if (duringBakeModes[i] == BakingMode.StaticListener) { bakeDataString = Common.HashStringForIdentifier(duringBakeIdentifiers[i]); bakeDataStringWithPrefix = Common.HashStringForIdentifierWithPrefix(duringBakeIdentifiers[i], bakedListenerPrefix); bakeDataPrefix = bakedListenerPrefix; bakingGameObjectName = duringBakeIdentifiers[i]; } else if (duringBakeModes[i] == BakingMode.StaticSource) { bakeDataString = Common.HashStringForIdentifier(duringBakeIdentifiers[i]); bakeDataStringWithPrefix = bakeDataString; bakingGameObjectName = duringBakeIdentifiers[i]; } Debug.Log("START: Baking effect for " + bakingGameObjectName + "."); ++objectBakingCurrently; #if UNITY_EDITOR totalProbeBoxes = duringBakeProbeBoxes[i].Length; #endif probeBoxBakingCurrently = 0; var atLeastOneProbeBoxHasProbes = false; foreach (SteamAudioProbeBox probeBox in duringBakeProbeBoxes[i]) { if (cancelBake) { return; } if (probeBox == null) { Debug.LogError("Probe Box specified in list of Probe Boxes to bake is null."); continue; } if (probeBox.probeBoxData == null || probeBox.probeBoxData.Length == 0) { Debug.LogError("Skipping probe box, because probes have not been generated for it."); probeBoxBakingCurrently++; continue; } atLeastOneProbeBoxHasProbes = true; var context = steamAudioManager.GameEngineState().Context(); IntPtr probeBoxPtr = IntPtr.Zero; try { PhononCore.iplLoadProbeBox(context, probeBox.probeBoxData, probeBox.probeBoxData.Length, ref probeBoxPtr); probeBoxBakingCurrently++; } catch (Exception e) { Debug.LogError(e.Message); } var environment = steamAudioManager.GameEngineState().Environment().GetEnvironment(); if (duringBakeModes[i] == BakingMode.Reverb) { PhononCore.iplBakeReverb(environment, probeBoxPtr, bakeSettings, bakeCallback); } else if (duringBakeModes[i] == BakingMode.StaticListener) { PhononCore.iplBakeStaticListener(environment, probeBoxPtr, duringBakeSpheres[i], bakeDataString, bakeSettings, bakeCallback); } else if (duringBakeModes[i] == BakingMode.StaticSource) { PhononCore.iplBakePropagation(environment, probeBoxPtr, duringBakeSpheres[i], bakeDataString, bakeSettings, bakeCallback); } if (cancelBake) { PhononCore.iplDestroyProbeBox(ref probeBoxPtr); Debug.Log("CANCELLED: Baking."); return; } int probeBoxSize = PhononCore.iplSaveProbeBox(probeBoxPtr, null); probeBox.probeBoxData = new byte[probeBoxSize]; PhononCore.iplSaveProbeBox(probeBoxPtr, probeBox.probeBoxData); int probeBoxEffectSize = PhononCore.iplGetBakedDataSizeByName(probeBoxPtr, bakeDataStringWithPrefix); probeBox.UpdateProbeDataMapping(duringBakeIdentifiers[i], bakeDataPrefix, probeBoxEffectSize); PhononCore.iplDestroyProbeBox(ref probeBoxPtr); } if (duringBakeProbeBoxes[i].Length == 0) { Debug.LogError("Probe Box component not attached or no probe boxes selected for " + bakingGameObjectName); } else if (atLeastOneProbeBoxHasProbes) { Debug.Log("COMPLETED: Baking effect for " + bakingGameObjectName + "."); } } bakeStatus = BakeStatus.Complete; }