Example #1
0
        public GroundEnemy(float speed, int hitPoints, double moveDelayMilis, Map map)
            : base(speed, hitPoints, moveDelayMilis, map)
        {
            if (map != null)
            {
                angleShift = 0;

                Road r = map.FindRoad(Center);
                Angle = r != null ? r.GetDefaultAngle() : 0;

                Center = map.Start;
                End = map.End;
            }
        }