public void EnterState(Player p) { Random r = new Random(); int a = r.Next(10); p.SetGraphics("IMAGE_STANDING " + a); }
public void EnterState(Player p) { p.SetGraphics("IMAGE_DUCKING"); }
public void EnterState(Player p) { Console.WriteLine("Popping: " + _stateStack.Pop()); p.SetGraphics("SHOOTING_IMAGE"); Console.ForegroundColor = ConsoleColor.DarkGray; }