Example #1
0
        /// <summary>
        /// Generate star if randomNumber is even
        /// </summary>
        /// <param name="posX"></param>
        private void GenerateStar(float posX)
        {
            int randomNumber = Random.Range(0, 30);

            if (randomNumber % 2 == 0)
            {
                StarController star = GetOrCreateStar();
                star.transform.position = new Vector3(posX, 0);
                star.gameObject.SetActive(true);
            }
        }
Example #2
0
        /// <summary>
        /// Get or create star
        /// </summary>
        /// <returns></returns>
        private StarController GetOrCreateStar()
        {
            StarController star = starsPool.Find(s => !s.gameObject.activeSelf);

            if (star == null)
            {
                star = Instantiate(starPrefab.gameObject, transform).GetComponent <StarController>();

                starsPool.Add(star);
            }

            return(star);
        }