public override void SetDefaults()
 {
     Main.tileLavaDeath[Type]            = true;
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 3, 0);
     TileObjectData.newTile.Origin       = new Point16(0, 4);
     QuickBlock.QuickSetFurniture(this, 3, 4, dust, SoundID.Dig, false, color, true);
     adjTiles = new int[] { TileID.Bookcases };
 }
 public override void SetDefaults()
 {
     Main.tileLavaDeath[Type]            = true;
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 3, 0);
     QuickBlock.QuickSetFurniture(this, 3, 2, dust, SoundID.Dig, false, color, true);
     adjTiles = new int[] { TileID.Tables };
     AddToArray(ref TileID.Sets.RoomNeeds.CountsAsTable);
 }
 public override void SetDefaults()
 {
     Main.tileLavaDeath[Type]         = true;
     Main.tileLighted[Type]           = true;
     TileObjectData.newTile.AnchorTop = new AnchorData(AnchorType.SolidTile, 3, 0);
     QuickBlock.QuickSetFurniture(this, 3, 3, dust, SoundID.Dig, false, color, Origin: new Point16(1, 1));
     AddToArray(ref TileID.Sets.RoomNeeds.CountsAsTorch);
     adjTiles = new int[] { TileID.Chandeliers };
 }
 public override void SetDefaults()
 {
     Main.tileLavaDeath[Type]            = true;
     TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 2, 0);
     TileObjectData.newTile.Origin       = new Point16(0, 5);
     QuickBlock.QuickSetFurniture(this, 2, 5, dust, SoundID.Dig, false, color);
     TileID.Sets.HasOutlines[Type] = true;
     disableSmartCursor            = true;
     adjTiles = new int[] { TileID.GrandfatherClocks };
 }
        public override void SetDefaults()
        {
            Main.tileLavaDeath[Type] = true;
            TileObjectData.newTile.CopyFrom(TileObjectData.Style4x2);

            TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 4, 0);
            QuickBlock.QuickSetFurniture(this, 4, 2, dust, SoundID.Dig, false, color);
            TileID.Sets.HasOutlines[Type] = true;
            disableSmartCursor            = true;
            adjTiles = new int[] { TileID.Beds };
            bed      = true;
        }
        public override void SetDefaults()
        {
            Main.tileLavaDeath[Type] = true;
            TileObjectData.newTile.CopyFrom(TileObjectData.Style2xX);
            TileObjectData.newTile.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 0);
            TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 0);

            TileObjectData.newTile.LavaDeath = true;

            TileObjectData.newTile.StyleHorizontal = true;
            TileObjectData.newTile.StyleMultiplier = 2;
            TileObjectData.newTile.StyleWrapLimit  = 2;

            TileObjectData.newTile.Direction = TileObjectDirection.PlaceRight;
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 1);
            TileObjectData.addAlternate(0);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin = new Point16(0, 2);
            TileObjectData.addAlternate(0);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 0);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 1);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Origin       = new Point16(1, 2);
            TileObjectData.newAlternate.AnchorTop    = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.AnchorBottom = new AnchorData(AnchorType.SolidTile, 1, 1);
            TileObjectData.newAlternate.Direction    = TileObjectDirection.PlaceLeft;
            TileObjectData.addAlternate(1);

            QuickBlock.QuickSetFurniture(this, 2, 3, dust, SoundID.Dig, false, color, Origin: new Point16(0, 0));

            AddToArray(ref TileID.Sets.RoomNeeds.CountsAsDoor);
            TileID.Sets.HousingWalls[Type] = true;
            TileID.Sets.HasOutlines[Type]  = true;

            disableSmartCursor = true;
            adjTiles           = new int[] { TileID.OpenDoor };
            closeDoorID        = mod.TileType(name.Replace("Open", "Closed"));
        }
        public override void SetDefaults()
        {
            Main.tileLavaDeath[Type] = true;
            Main.tileNoAttach[Type]  = true;
            TileObjectData.newTile.CopyFrom(TileObjectData.Style1x2);
            TileObjectData.newTile.CoordinateHeights = new[] { 16, 18 };
            TileObjectData.newTile.Direction         = TileObjectDirection.PlaceLeft;
            TileObjectData.newTile.StyleHorizontal   = true;
            TileObjectData.newAlternate.CopyFrom(TileObjectData.newTile);
            TileObjectData.newAlternate.Direction = TileObjectDirection.PlaceRight;
            TileObjectData.addAlternate(1);

            TileObjectData.newTile.AnchorBottom = new AnchorData(AnchorType.SolidWithTop | AnchorType.SolidTile, 1, 0);
            QuickBlock.QuickSetFurniture(this, 1, 2, dust, SoundID.Dig, false, color);

            AddToArray(ref TileID.Sets.RoomNeeds.CountsAsChair);
            adjTiles = new int[] { TileID.Chairs };
        }