Example #1
0
        protected virtual void parseDataMessageFromClient(NetIncomingMessage dataMsg)
        {
            NetConnection peer = dataMsg.SenderConnection;

            using (IncomingMessage message = new IncomingMessage())
            {
                using (NetBufferReadStream stream = new NetBufferReadStream(dataMsg))
                {
                    using (BinaryReader reader = new BinaryReader(stream))
                    {
                        while (dataMsg.LengthBits - dataMsg.Position >= 8)
                        {
                            message.Read(reader);
                            if (peers.ContainsLeft(message.FarmerID) && peers[message.FarmerID] == peer)
                            {
                                gameServer.processIncomingMessage(message);
                            }
                            else if (message.MessageType == 2)
                            {
                                NetFarmerRoot farmer = Game1.multiplayer.readFarmer(message.Reader);
                                gameServer.checkFarmhandRequest("", getConnectionId(dataMsg.SenderConnection), farmer, delegate(OutgoingMessage msg)
                                {
                                    sendMessage(peer, msg);
                                }, delegate
                                {
                                    peers[farmer.Value.UniqueMultiplayerID] = peer;
                                });
                            }
                        }
                    }
                }
            }
        }
Example #2
0
 private void parseDataMessageFromServer(NetIncomingMessage dataMsg)
 {
     if (bandwidthLogger != null)
     {
         bandwidthLogger.RecordBytesDown(dataMsg.LengthBytes);
     }
     using IncomingMessage message    = new IncomingMessage();
     using NetBufferReadStream stream = new NetBufferReadStream(dataMsg);
     using BinaryReader reader        = new BinaryReader(stream);
     while (dataMsg.LengthBits - dataMsg.Position >= 8)
     {
         message.Read(reader);
         processIncomingMessage(message);
     }
 }