Example #1
0
        //hero will be attacker, villian will be defender
        public int Attack(Villian villain)
        {
            Random rand   = new Random();
            int    damage = Convert.ToInt32(rand.Next(MaxHitDamage + 1) * EquippedWeapon.DamageMultiplier);

            System.Threading.Thread.Sleep(600);
            villain.Life -= damage;
            Score        += damage * 100; //incresing players score
            return(damage);
        }
Example #2
0
 public Planet(string name, Villian villianOccupyingPlanet)
 {
     Name = name;
     VillianOccupyingPlanet = villianOccupyingPlanet;
 }