private static void Run() { //Creates a new instance of the Stacks class var stack = new Stacks(); while (true) { Console.WriteLine("Push, Pop or Exit?"); //Takes an input from the user to decide what method to run from the stacks class var selector = Console.ReadLine(); //A switch block allows for simple execution of Stacks internal methods and makes the code unbreakable switch (selector) { case "Push": stack.InputValue(); //Separated the inputting of a value to be pushed into a separate method so that the push method cannot be directly accessed. This also means that the switch block is not cluttered with code. break; case "Pop": Console.WriteLine(stack.Pop()); break; case "Exit": throw new Exception("Program Terminated"); default: //This default block makes the code unbreakable Console.WriteLine("Invalid Entry"); continue; } } }
static void Main(string[] args) { Stacks newStack = new Stacks(); newStack.Display(); newStack.Add(1); newStack.Add(2); newStack.Add(3); newStack.Add(4); newStack.Add(5); newStack.Display(); newStack.Pop(); newStack.Display(); }