Example #1
0
        /// <summary>
        /// 带数据的连接
        /// </summary>
        public void Connect(string ip, int port, IWriteStream writeStream)
        {
            if (writeStream == null)
            {
                throw new ArgumentNullException(nameof(writeStream));
            }

            var endPoint = new IPEndPoint(IPAddress.Parse(ip), port);

            var socketService = new SocketService();

            socketService.Connection.RemoteAddress = endPoint;
            socketService.Connection.LocalAddress  = endPoint;

            if (Write(socketService, writeStream, SendOption.Connect))
            {
                if (!_autoResetEvent.WaitOne(_networkConfig.AckInterval))
                {
                    HandleConnect?.Invoke(socketService, null);
                }
            }
            else
            {
                HandleConnect?.Invoke(socketService, null);
            }
        }
Example #2
0
        private void AcknowledgeConnect(IPEndPoint endPoint, IReadStream readStream,
                                        PacketHead packetHead)
        {
            if (_connections.ContainsKey(endPoint))
            {
                Logger.Warn($"{endPoint}已经连接,无需重复连接!");
                return;
            }

            var service = new SocketService();

            service.Connection.RemoteAddress = endPoint;
            service.Connection.LocalAddress  = _writer.Client.LocalEndPoint as IPEndPoint;

            if (_connections.TryAdd(endPoint, service))
            {
                _autoResetEvent.Set();
                UdpKeepAlive.AddConnection(service,
                                           () => HandleReconnect?.Invoke(service, true),
                                           () => {
                    HandleReconnect?.Invoke(service, false);
                    OnDisconnect(service);
                });

                HandleConnect?.Invoke(service, readStream);

                Logger.Info($"{endPoint}连接成功!");
            }
            else
            {
                Logger.Error($"添加连接{endPoint}失败!");
            }
        }
Example #3
0
        public void Disconnect(SocketService socketService)
        {
            if (socketService == null)
            {
                throw new ArgumentNullException($"{nameof(socketService)} 为 null !");
            }

            Write(socketService, socketService.SendCounter, SendOption.Disconnect);
        }
Example #4
0
 private void OnDisconnect(SocketService socketService)
 {
     if (_connections.TryRemove(socketService.Connection.RemoteAddress,
                                out socketService))
     {
         UdpKeepAlive.Remove(socketService);
         foreach (var id in socketService.PacketIds)
         {
             _fragmentsTimer.Remove(id);
         }
         socketService.OnDisconnect();
         Logger.Info($"断开{socketService.Connection.RemoteAddress}连接!");
     }
     else
     {
         Logger.Warn("是否已经断开?");
     }
 }
Example #5
0
        /// <summary>
        /// 发送数据
        /// </summary>
        private bool Write(SocketService socketService, ulong messageId, SendOption sendOption)
        {
            using (var writeStream = PoolAllocator <IWriteStream> .GetObject()) {
                var packetHead = new PacketHead {
                    Length         = (ushort)PacketHead.GetSize(),
                    PacketId       = messageId,
                    SendOption     = sendOption,
                    TotalBytes     = 0,
                    FragmentId     = 0,
                    TotalFragments = 1
                };

                Packet.ToBytes(packetHead, writeStream);

                var byteFragment = writeStream.ToByteFragment();
                var result       = _writer.Client.SendTo(byteFragment.Buffer, byteFragment.Offset, byteFragment.Count, SocketFlags.None,
                                                         socketService.Connection.RemoteAddress);

                socketService.OnWrite(result == byteFragment.Count);
                return(result == byteFragment.Count);
            }
        }
Example #6
0
        private bool Write(SocketService socketService, IWriteStream writeStream, SendOption sendOption)
        {
            var fragment   = writeStream?.ToByteFragment();
            var packetHead = new PacketHead {
                Length     = fragment.HasValue?(ushort)(PacketHead.GetSize() + fragment?.Count):(ushort)PacketHead.GetSize(),
                PacketId   = socketService.SendCounter,
                SendOption = sendOption,
                TotalBytes = fragment.HasValue?(ushort)fragment?.Count:(ushort)0
            };

            var ws = PoolAllocator <IWriteStream> .GetObject();

            if (fragment.HasValue)
            {
                ws.ShiftRight((ByteFragment)fragment);
            }
            Packet.ToBytes(packetHead, ws);
            var byteFragment = ws.ToByteFragment();
            var result       = _writer.Client.SendTo(byteFragment.Buffer, byteFragment.Offset, byteFragment.Count, SocketFlags.None,
                                                     socketService.Connection.RemoteAddress);

            socketService.OnWrite(result == byteFragment.Count);
            return(result == byteFragment.Count);
        }
Example #7
0
        private bool Acknowledge(
            SocketService socketService,
            SendOption sendOption,
            PacketHead packetHead,
            IWriteStream writeStream = null)
        {
            var fragment = writeStream?.ToByteFragment();

            packetHead.Length     = fragment.HasValue ? (ushort)(PacketHead.GetSize() + fragment?.Count) : (ushort)PacketHead.GetSize();
            packetHead.SendOption = sendOption;

            using (var ws = PoolAllocator <IWriteStream> .GetObject()) {
                if (writeStream != null)
                {
                    ws.ShiftRight(writeStream.ToByteFragment());
                }
                Packet.ToBytes(packetHead, ws);
                var bf     = ws.ToByteFragment();
                var result = _writer.Client.SendTo(bf.Buffer, bf.Offset, bf.Count,
                                                   SocketFlags.None, socketService.Connection.RemoteAddress);
                socketService.OnWrite(result == bf.Count);
                return(result == bf.Count);
            }
        }
Example #8
0
        /// <summary>
        /// 发送数据
        /// </summary>
        public bool Write(SocketService socketService, IWriteStream writeStream)
        {
            if (socketService == null)
            {
                throw new ArgumentNullException(nameof(socketService));
            }

            if (writeStream == null)
            {
                throw new ArgumentNullException(nameof(writeStream));
            }

            var fragment    = writeStream.ToByteFragment();
            var dataLengnth = MTU - PacketHead.GetSize();
            var messageId   = socketService.SendCounter;
            // 分包
            var splits = Math.Ceiling(fragment.Count * 1.0d / dataLengnth);

            for (var i = 0; i < splits; i++)
            {
                var packetHead = new PacketHead {
                    Length         = (ushort)(Math.Min(fragment.Count - i * dataLengnth, dataLengnth) + PacketHead.GetSize()),
                    PacketId       = messageId,
                    SendOption     = SendOption.Fragment,
                    TotalBytes     = (ushort)Math.Min(fragment.Count - i * dataLengnth, dataLengnth),
                    FragmentId     = (ushort)i,
                    TotalFragments = (ushort)splits
                };
                Console.WriteLine(i);
                var ws = PoolAllocator <IWriteStream> .GetObject();

                ws.ShiftRight(fragment.Buffer, fragment.Offset + i * dataLengnth, packetHead.TotalBytes);

                Packet.ToBytes(packetHead, ws);
                var bf = ws.ToByteFragment();
                _writer.Client.SendTo(bf.Buffer, bf.Offset, bf.Count, SocketFlags.None,
                                      socketService.Connection.RemoteAddress);

                void Action()
                {
                    _writer.Client.SendTo(bf.Buffer, bf.Offset, bf.Count, SocketFlags.None,
                                          socketService.Connection.RemoteAddress);
                    Logger.Info("重发数据包!");
                }

                void RecycleAction()
                {
                    ws.Dispose();
                }

                var id = BuildID(packetHead);
                if (!_fragmentsTimer.Add(id, Action, RecycleAction))
                {
                    Logger.Error("添加重发消息失败!");
                }

                socketService.PacketIds.Add(id);
            }

            return(true);
        }