Example #1
0
        public static void SaveSshDeviceSettings(SshDeviceSettings settings)
        {
            var json = JsonConvert.SerializeObject(settings);

            PlayerPrefs.SetString(sshSettingsKey, json);
            Debug.Log(json);
        }
Example #2
0
        public static SshDeviceSettings LoadSshDeviceSettings()
        {
            SshDeviceSettings settings = new SshDeviceSettings();

            var json = PlayerPrefs.GetString(sshSettingsKey);

            if (json != "")
            {
                settings = JsonConvert.DeserializeObject <SshDeviceSettings>(json);
            }

            return(settings);
        }
Example #3
0
 // Start is called before the first frame update
 void Start()
 {
     sshDeviceSettings = Prefs.LoadSshDeviceSettings();
     UpdateFieldsFromSettings();
 }