private void ShowAvailablePilot(PilotRecord pilotRecord) { GameObject prefab = (GameObject)Resources.Load("Prefabs/SquadBuilder/PilotPanel", typeof(GameObject)); Transform contentTransform = GameObject.Find("UI/Panels/SelectPilotPanel/Panel/Scroll View/Viewport/Content").transform; GameObject newPilotPanel = MonoBehaviour.Instantiate(prefab, contentTransform); GenericShip newShip = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName)); Edition.Current.AdaptShipToRules(newShip); Edition.Current.AdaptPilotToRules(newShip); PilotPanelSquadBuilder script = newPilotPanel.GetComponent <PilotPanelSquadBuilder>(); script.Initialize(newShip, PilotSelectedIsClicked, true); }
private static void ShowAvailablePilot(PilotRecord pilotRecord) { GameObject prefab = (GameObject)Resources.Load("Prefabs/SquadBuilder/PilotPanel", typeof(GameObject)); Transform contentTransform = GameObject.Find("UI/Panels/SelectPilotPanel/Panel/Scroll View/Viewport/Content").transform; GameObject newPilotPanel = MonoBehaviour.Instantiate(prefab, contentTransform); GenericShip newShip = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName)); PilotPanelSquadBuilder script = newPilotPanel.GetComponent <PilotPanelSquadBuilder>(); script.Initialize(newShip, PilotSelectedIsClicked, true); int column = availablePilotsCounter; newPilotPanel.transform.localPosition = new Vector3(DISTANCE_MEDIUM + (PILOT_CARD_WIDTH + DISTANCE_MEDIUM) * column, PILOT_CARD_HEIGHT / 2, 0); availablePilotsCounter++; }
private void GetPilotsList(ShipRecord ship) { List <Type> pilotTypes = Assembly.GetExecutingAssembly().GetTypes() .Where(t => String.Equals(t.Namespace, ship.ShipNamespace, StringComparison.Ordinal)) .ToList(); foreach (var pilotType in pilotTypes) { if (pilotType.MemberType == MemberTypes.NestedType) { continue; } PilotRecord pilotRecord = new PilotRecord(ship, pilotType); if (pilotRecord.IsAllowedForSquadBuilder) { AllPilots.Add(pilotRecord); } } }
public static void SetPlayerSquadFromImportedJson(JSONObject squadJson, PlayerNo playerNo, Action callBack) { ClearShipsOfPlayer(playerNo); try { SquadList squadList = GetSquadList(playerNo); if (squadJson.HasField("name")) { squadList.Name = squadJson["name"].str; } string factionNameXws = squadJson["faction"].str; Faction faction = XWSToFaction(factionNameXws); squadList.SquadFaction = faction; squadList.Points = (int)squadJson["points"].i; if (squadJson.HasField("pilots")) { JSONObject pilotJsons = squadJson["pilots"]; foreach (JSONObject pilotJson in pilotJsons.list) { string shipNameXws = pilotJson["ship"].str; string shipNameGeneral = AllShips.Find(n => n.ShipNameCanonical == shipNameXws).ShipName; string pilotNameXws = pilotJson["name"].str; if (!AllPilots.Any(n => n.PilotNameCanonical == pilotNameXws)) { Debug.Log("Cannot find pilot: " + pilotNameXws); Console.Write("Cannot find pilot: " + pilotNameXws, LogTypes.Errors, true, "red"); } string pilotNameGeneral = AllPilots.Find(n => n.PilotNameCanonical == pilotNameXws).PilotName; PilotRecord pilotRecord = AllPilots.Find(n => n.PilotName == pilotNameGeneral && n.PilotShip.ShipName == shipNameGeneral && n.PilotFaction == faction); GenericShip newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName)); RuleSet.Instance.AdaptShipToRules(newShipInstance); RuleSet.Instance.AdaptPilotToRules(newShipInstance); SquadBuilderShip newShip = AddPilotToSquad(newShipInstance, playerNo); List <string> upgradesThatCannotBeInstalled = new List <string>(); JSONObject upgradeJsons = pilotJson["upgrades"]; foreach (string upgradeType in upgradeJsons.keys) { JSONObject upgradeNames = upgradeJsons[upgradeType]; foreach (JSONObject upgradeRecord in upgradeNames.list) { if (!AllUpgrades.Any(n => n.UpgradeNameCanonical == upgradeRecord.str)) { Debug.Log("Cannot find upgrade: " + upgradeRecord.str); Console.Write("Cannot find upgrade: " + upgradeRecord.str, LogTypes.Errors, true, "red"); } string upgradeName = AllUpgrades.Find(n => n.UpgradeNameCanonical == upgradeRecord.str).UpgradeName; bool upgradeInstalledSucessfully = InstallUpgrade(newShip, upgradeName); if (!upgradeInstalledSucessfully) { upgradesThatCannotBeInstalled.Add(upgradeName); } } } while (upgradeJsons.Count != 0) { List <string> upgradesThatCannotBeInstalledCopy = new List <string>(upgradesThatCannotBeInstalled); bool wasSuccess = false; foreach (var upgradeName in upgradesThatCannotBeInstalledCopy) { bool upgradeInstalledSucessfully = InstallUpgrade(newShip, upgradeName); if (upgradeInstalledSucessfully) { wasSuccess = true; upgradesThatCannotBeInstalled.Remove(upgradeName); } } if (!wasSuccess) { break; } } if (pilotJson.HasField("vendor")) { JSONObject vendorData = pilotJson["vendor"]; if (vendorData.HasField("Sandrem.FlyCasual")) { JSONObject myVendorData = vendorData["Sandrem.FlyCasual"]; if (myVendorData.HasField("skin")) { newShip.Instance.SkinName = myVendorData["skin"].str; } } } } } else { Messages.ShowError("No pilots"); } callBack(); } catch (Exception) { Messages.ShowError("Error during creation of squadron"); ClearShipsOfPlayer(playerNo); //throw; } }
public static void SetPlayerSquadFromImportedJson(JSONObject squadJson, PlayerNo playerNo, Action callBack) { ClearShipsOfPlayer(playerNo); try { SquadList squadList = GetSquadList(playerNo); if (squadJson.HasField("name")) { squadList.Name = squadJson["name"].str; } string factionNameXws = squadJson["faction"].str; Faction faction = XWSToFaction(factionNameXws); squadList.SquadFaction = faction; squadList.Points = (int)squadJson["points"].i; if (squadJson.HasField("pilots")) { JSONObject pilotJsons = squadJson["pilots"]; foreach (JSONObject pilotJson in pilotJsons.list) { string shipNameXws = pilotJson["ship"].str; string shipNameGeneral = AllShips.Find(n => n.ShipNameCanonical == shipNameXws).ShipName; string pilotNameXws = pilotJson["name"].str; string pilotNameGeneral = AllPilots.Find(n => n.PilotNameCanonical == pilotNameXws).PilotName; PilotRecord pilotRecord = AllPilots.Find(n => n.PilotName == pilotNameGeneral && n.PilotShip.ShipName == shipNameGeneral && n.PilotFaction == faction); GenericShip newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName)); SquadBuilderShip newShip = AddPilotToSquad(newShipInstance, playerNo); JSONObject upgradeJsons = pilotJson["upgrades"]; foreach (string upgradeType in upgradeJsons.keys) { JSONObject upgradeNames = upgradeJsons[upgradeType]; foreach (JSONObject upgradeRecord in upgradeNames.list) { string upgradeName = AllUpgrades.Find(n => n.UpgradeNameCanonical == upgradeRecord.str).UpgradeName; InstallUpgrade(newShip, upgradeName); } } if (pilotJson.HasField("vendor")) { JSONObject vendorData = pilotJson["vendor"]; if (vendorData.HasField("Sandrem.FlyCasual")) { JSONObject myVendorData = vendorData["Sandrem.FlyCasual"]; if (myVendorData.HasField("skin")) { newShip.Instance.SkinName = myVendorData["skin"].str; } } } } } else { Messages.ShowError("No pilots"); } callBack(); } catch (Exception) { Messages.ShowError("Error during creation of squadron"); ClearShipsOfPlayer(playerNo); //throw; } }
public static void SetPlayerSquadFromImportedJson(SquadList squad, JSONObject squadJson) { if (squadJson.HasField("name")) { squad.Name = squadJson["name"].str; } string factionNameXws = squadJson["faction"].str; Faction faction = Edition.Current.XwsToFaction(factionNameXws); squad.SquadFaction = faction; if (squadJson.HasField("pilots")) { JSONObject pilotJsons = squadJson["pilots"]; foreach (JSONObject pilotJson in pilotJsons.list) { string shipNameXws = pilotJson["ship"].str; string shipNameGeneral = ""; ShipRecord shipRecord = SquadBuilder.Instance.Database.AllShips.FirstOrDefault(n => n.ShipNameCanonical == shipNameXws); if (shipRecord == null) { Messages.ShowError("Cannot find ship: " + shipNameXws); continue; } shipNameGeneral = shipRecord.ShipName; string pilotNameXws = pilotJson["id"].str; PilotRecord pilotRecord = SquadBuilder.Instance.Database.AllPilots.FirstOrDefault(n => n.PilotNameCanonical == pilotNameXws && n.Ship.ShipName == shipNameGeneral && n.PilotFaction == faction); if (pilotRecord == null) { Messages.ShowError("Cannot find pilot: " + pilotNameXws); continue; } GenericShip newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName)); Edition.Current.AdaptShipToRules(newShipInstance); SquadListShip newShip = squad.AddPilotToSquad(newShipInstance); Dictionary <string, string> upgradesThatCannotBeInstalled = new Dictionary <string, string>(); if (pilotJson.HasField("upgrades")) { JSONObject upgradeJsons = pilotJson["upgrades"]; if (upgradeJsons.keys != null) { foreach (string upgradeType in upgradeJsons.keys) { JSONObject upgradeNames = upgradeJsons[upgradeType]; foreach (JSONObject upgradeRecord in upgradeNames.list) { UpgradeRecord newUpgradeRecord = SquadBuilder.Instance.Database.AllUpgrades.FirstOrDefault(n => n.UpgradeNameCanonical == upgradeRecord.str); if (newUpgradeRecord == null) { Messages.ShowError("Cannot find upgrade: " + upgradeRecord.str); } bool upgradeInstalledSucessfully = newShip.InstallUpgrade(upgradeRecord.str, Edition.Current.XwsToUpgradeType(upgradeType)); if (!upgradeInstalledSucessfully && !upgradesThatCannotBeInstalled.ContainsKey(upgradeRecord.str)) { upgradesThatCannotBeInstalled.Add(upgradeRecord.str, upgradeType); } } } while (upgradeJsons.Count != 0) { Dictionary <string, string> upgradesThatCannotBeInstalledCopy = new Dictionary <string, string>(upgradesThatCannotBeInstalled); bool wasSuccess = false; foreach (var upgrade in upgradesThatCannotBeInstalledCopy) { bool upgradeInstalledSucessfully = newShip.InstallUpgrade(upgrade.Key, Edition.Current.XwsToUpgradeType(upgrade.Value)); if (upgradeInstalledSucessfully) { wasSuccess = true; upgradesThatCannotBeInstalled.Remove(upgrade.Key); } } if (!wasSuccess) { break; } } } } if (pilotJson.HasField("vendor")) { JSONObject vendorData = pilotJson["vendor"]; if (vendorData.HasField("Sandrem.FlyCasual")) { JSONObject myVendorData = vendorData["Sandrem.FlyCasual"]; if (myVendorData.HasField("skin")) { newShip.Instance.ModelInfo.SkinName = myVendorData["skin"].str; } } } } } else { Messages.ShowError("The squad has no pilots"); } if (squadJson.HasField("obstacles")) { squad.ChosenObstacles.AddRange( new List <GenericObstacle>() { ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][0].str), ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][1].str), ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][2].str) } ); } else { squad.SetDefaultObstacles(); } }