private bool OnUpdate(UpdateMessage updateMessage) { if(!Disabled && string.IsNullOrEmpty(CurrentNotification)) { Disabled = true; } else { UpdateDialog(); } return false; }
private bool OnUpdateMessage(UpdateMessage updateMessage) { if(_notificationScreenController.Disabled && !string.IsNullOrEmpty(_gameData?.CurrentNotification)) { _notificationScreenController.Disabled = false; } return false; }