internal override bool OnDrawMessage(DrawMessage drawMessage) { var player = GameData.Player; var location = player.Location; var map = GameData.World.GetMap(location.Atlas, location.AtlasColumn, location.AtlasRow, location.Map); HandleMessage(new RenderMapMessage(map, 0, 0, 15, 15)); return true; }
internal override bool OnDrawMessage(DrawMessage drawMessage) { throw new NotImplementedException(); }
internal override bool OnDrawMessage(DrawMessage drawMessage) { HandleMessage(new SetScaleMessage(2.5f, 2.5f, 1.0f)); //IEnumerable<RenderTextMessage> messages; //_renderTextDictionary.TryGetValue(CurrentNotification, out messages); foreach (var textMessage in _textMessages) { HandleMessage(textMessage); } foreach (var imageMessage in _imageMessages) { HandleMessage(imageMessage); } HandleMessage(new SetScaleMessage(5f, 5f, 1.0f)); return true; }
internal abstract bool OnDrawMessage(DrawMessage drawMessage);
private bool OnDrawMessage(DrawMessage drawMessage) { HandleMessage(new RenderTextMessage(Text)); return true; }