Example #1
0
        /// <returns>May be null.</returns>
        private Skin ReadSkin(Stream input, String skinName, bool nonessential)
        {
            int slotCount = ReadVarint(input, true);

            if (slotCount == 0)
            {
                return(null);
            }
            Skin skin = new Skin(skinName);

            for (int i = 0; i < slotCount; i++)
            {
                int slotIndex = ReadVarint(input, true);
                for (int ii = 0, nn = ReadVarint(input, true); ii < nn; ii++)
                {
                    String name = ReadString(input);
                    skin.AddAttachment(slotIndex, name, ReadAttachment(input, skin, slotIndex, name, nonessential));
                }
            }
            return(skin);
        }
Example #2
0
        public SkeletonData ReadSkeletonData(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException("reader", "reader cannot be null.");
            }

            var scale        = this.Scale;
            var skeletonData = new SkeletonData();

            var root = Json.Deserialize(reader) as Dictionary <String, Object>;

            if (root == null)
            {
                throw new Exception("Invalid JSON.");
            }

            // Skeleton.
            if (root.ContainsKey("skeleton"))
            {
                var skeletonMap = (Dictionary <String, Object>)root["skeleton"];
                skeletonData.hash    = (String)skeletonMap["hash"];
                skeletonData.version = (String)skeletonMap["spine"];
                skeletonData.width   = GetFloat(skeletonMap, "width", 0);
                skeletonData.height  = GetFloat(skeletonMap, "height", 0);
            }

            // Bones.
            foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"])
            {
                BoneData parent = null;
                if (boneMap.ContainsKey("parent"))
                {
                    parent = skeletonData.FindBone((String)boneMap["parent"]);
                    if (parent == null)
                    {
                        throw new Exception("Parent bone not found: " + boneMap["parent"]);
                    }
                }
                var data = new BoneData(skeletonData.Bones.Count, (String)boneMap["name"], parent);
                data.length          = GetFloat(boneMap, "length", 0) * scale;
                data.x               = GetFloat(boneMap, "x", 0) * scale;
                data.y               = GetFloat(boneMap, "y", 0) * scale;
                data.rotation        = GetFloat(boneMap, "rotation", 0);
                data.scaleX          = GetFloat(boneMap, "scaleX", 1);
                data.scaleY          = GetFloat(boneMap, "scaleY", 1);
                data.shearX          = GetFloat(boneMap, "shearX", 0);
                data.shearY          = GetFloat(boneMap, "shearY", 0);
                data.inheritRotation = GetBoolean(boneMap, "inheritRotation", true);
                data.inheritScale    = GetBoolean(boneMap, "inheritScale", true);

                skeletonData.bones.Add(data);
            }

            // Slots.
            if (root.ContainsKey("slots"))
            {
                foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"])
                {
                    var      slotName = (String)slotMap["name"];
                    var      boneName = (String)slotMap["bone"];
                    BoneData boneData = skeletonData.FindBone(boneName);
                    if (boneData == null)
                    {
                        throw new Exception("Slot bone not found: " + boneName);
                    }
                    var data = new SlotData(skeletonData.Slots.Count, slotName, boneData);

                    if (slotMap.ContainsKey("color"))
                    {
                        var color = (String)slotMap["color"];
                        data.r = ToColor(color, 0);
                        data.g = ToColor(color, 1);
                        data.b = ToColor(color, 2);
                        data.a = ToColor(color, 3);
                    }

                    data.attachmentName = GetString(slotMap, "attachment", null);
                    if (slotMap.ContainsKey("blend"))
                    {
                        data.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false);
                    }
                    else
                    {
                        data.blendMode = BlendMode.normal;
                    }
                    skeletonData.slots.Add(data);
                }
            }

            // IK constraints.
            if (root.ContainsKey("ik"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["ik"])
                {
                    IkConstraintData data = new IkConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("IK constraint bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindBone(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    data.bendDirection = GetBoolean(constraintMap, "bendPositive", true) ? 1 : -1;
                    data.mix           = GetFloat(constraintMap, "mix", 1);

                    skeletonData.ikConstraints.Add(data);
                }
            }

            // Transform constraints.
            if (root.ContainsKey("transform"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["transform"])
                {
                    TransformConstraintData data = new TransformConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("Transform constraint bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindBone(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    data.offsetRotation = GetFloat(constraintMap, "rotation", 0);
                    data.offsetX        = GetFloat(constraintMap, "x", 0) * scale;
                    data.offsetY        = GetFloat(constraintMap, "y", 0) * scale;
                    data.offsetScaleX   = GetFloat(constraintMap, "scaleX", 0);
                    data.offsetScaleY   = GetFloat(constraintMap, "scaleY", 0);
                    data.offsetShearY   = GetFloat(constraintMap, "shearY", 0);

                    data.rotateMix    = GetFloat(constraintMap, "rotateMix", 1);
                    data.translateMix = GetFloat(constraintMap, "translateMix", 1);
                    data.scaleMix     = GetFloat(constraintMap, "scaleMix", 1);
                    data.shearMix     = GetFloat(constraintMap, "shearMix", 1);

                    skeletonData.transformConstraints.Add(data);
                }
            }

            // Path constraints.
            if (root.ContainsKey("path"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["path"])
                {
                    PathConstraintData data = new PathConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("Path bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindSlot(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target slot not found: " + targetName);
                    }

                    data.positionMode   = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(constraintMap, "positionMode", "percent"), true);
                    data.spacingMode    = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(constraintMap, "spacingMode", "length"), true);
                    data.rotateMode     = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(constraintMap, "rotateMode", "tangent"), true);
                    data.offsetRotation = GetFloat(constraintMap, "rotation", 0);
                    data.position       = GetFloat(constraintMap, "position", 0);
                    if (data.positionMode == PositionMode.Fixed)
                    {
                        data.position *= scale;
                    }
                    data.spacing = GetFloat(constraintMap, "spacing", 0);
                    if (data.spacingMode == SpacingMode.Length || data.spacingMode == SpacingMode.Fixed)
                    {
                        data.spacing *= scale;
                    }
                    data.rotateMix    = GetFloat(constraintMap, "rotateMix", 1);
                    data.translateMix = GetFloat(constraintMap, "translateMix", 1);

                    skeletonData.pathConstraints.Add(data);
                }
            }

            // Skins.
            if (root.ContainsKey("skins"))
            {
                foreach (KeyValuePair <String, Object> skinMap in (Dictionary <String, Object>)root["skins"])
                {
                    var skin = new Skin(skinMap.Key);
                    foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)skinMap.Value)
                    {
                        int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key);
                        foreach (KeyValuePair <String, Object> entry in ((Dictionary <String, Object>)slotEntry.Value))
                        {
                            try {
                                Attachment attachment = ReadAttachment((Dictionary <String, Object>)entry.Value, skin, slotIndex, entry.Key);
                                if (attachment != null)
                                {
                                    skin.AddAttachment(slotIndex, entry.Key, attachment);
                                }
                            } catch (Exception e) {
                                throw new Exception("Error reading attachment: " + entry.Key + ", skin: " + skin, e);
                            }
                        }
                    }
                    skeletonData.skins.Add(skin);
                    if (skin.name == "default")
                    {
                        skeletonData.defaultSkin = skin;
                    }
                }
            }

            // Linked meshes.
            for (int i = 0, n = linkedMeshes.Count; i < n; i++)
            {
                LinkedMesh linkedMesh = linkedMeshes[i];
                Skin       skin       = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin);
                if (skin == null)
                {
                    throw new Exception("Slot not found: " + linkedMesh.skin);
                }
                Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent);
                if (parent == null)
                {
                    throw new Exception("Parent mesh not found: " + linkedMesh.parent);
                }
                linkedMesh.mesh.ParentMesh = (MeshAttachment)parent;
                linkedMesh.mesh.UpdateUVs();
            }
            linkedMeshes.Clear();

            // Events.
            if (root.ContainsKey("events"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"])
                {
                    var entryMap = (Dictionary <String, Object>)entry.Value;
                    var data     = new EventData(entry.Key);
                    data.Int    = GetInt(entryMap, "int", 0);
                    data.Float  = GetFloat(entryMap, "float", 0);
                    data.String = GetString(entryMap, "string", null);
                    skeletonData.events.Add(data);
                }
            }

            // Animations.
            if (root.ContainsKey("animations"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"])
                {
                    try {
                        ReadAnimation((Dictionary <String, Object>)entry.Value, entry.Key, skeletonData);
                    } catch (Exception e) {
                        throw new Exception("Error reading animation: " + entry.Key, e);
                    }
                }
            }

            skeletonData.bones.TrimExcess();
            skeletonData.slots.TrimExcess();
            skeletonData.skins.TrimExcess();
            skeletonData.events.TrimExcess();
            skeletonData.animations.TrimExcess();
            skeletonData.ikConstraints.TrimExcess();
            return(skeletonData);
        }