Example #1
0
 public ScreenManager(Game game = null, Bubble player = null)
     : base(game)
 {
     this.game = game;
     this.player = player;
     this.texManager = ((Spectrum)game).texManager;
     lifeTexture = texManager.getUITexture(SpectrumEnums.icons.life);
     splashScreenTexture = texManager.getSplashScreen(SpectrumEnums.splashScreen.start);
     splashScreenTextureEnd = texManager.getSplashScreen(SpectrumEnums.splashScreen.gameOver);
 }