// Matrixes // public static CellArray Matrix(int RowLength, int ColumnLength, Cell Value) { CellArray v = new CellArray(); for (int i = 0; i < RowLength; i++) { v.Append(new Cell(CellArray.Vector(ColumnLength, Value))); } return(v); }
public static CellArray Vector(int Length) { return(CellArray.Vector(Length, CellAffinity.DOUBLE)); }
public static CellArray Vector(int Length, CellAffinity Affinity) { return(CellArray.Vector(Length, new Cell(Affinity))); }