Example #1
0
        protected virtual void onClickOculusBY(ref VREvent_t vrEvent)
        {
            //back button - make sure each interaction implements deactivate() properly
            Interaction i = mScene.popInteraction();

            //push it back to interactionchain
            if (i.isInChain())
            {
                mScene.pushInteractionToChain(i);
            }
        }