Example #1
0
 public Living(Texture2D texture, WeaponSet weaponSet)
     : base(texture)
 {
     Health = Health.Default100;
     WeaponSet = weaponSet;
 }
Example #2
0
 public Living(Texture2D texture, WeaponSet weaponSet, Health health)
     : this(texture, weaponSet)
 {
     Health = health;
 }