public override void Initialize()
        {
            base.Initialize();

            resLeftButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(20, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                  new Vector2(Game1.ScreenSize.X - 168, Game1.ScreenSize.Y / 3 - 1 + (2 * 22)),
                                                  new Vector2(6, 5));
            resLeftButton.Initialize();

            resRightButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                   new Vector2(Game1.ScreenSize.X - 45, Game1.ScreenSize.Y / 3 - 2 + (2 * 22)),
                                                   new Vector2(6, 5));
            resRightButton.Initialize();

            resLeftButton.name  = "left res";
            resRightButton.name = "right res";

            directionalButtons.Add(resLeftButton);
            directionalButtons.Add(resRightButton);

            holdTimer   = game.HoldKeyTreshold;
            cursorIndex = 0;

            menuOptions        = new String[5, 2];
            onEnterMenuOptions = new String[5];
        }
        public override void Initialize()
        {
            base.Initialize();

            musicLeftButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(20, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                    new Vector2(Game1.ScreenSize.X - 168, Game1.ScreenSize.Y / 3 - 1 + (1 * 22)),
                                                    new Vector2(6, 5));
            musicLeftButton.Initialize();

            musicRightButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                     new Vector2(Game1.ScreenSize.X - 112, Game1.ScreenSize.Y / 3 - 1 + (1 * 22)),
                                                     new Vector2(6, 5));
            musicRightButton.Initialize();

            soundLeftButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(20, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                    new Vector2(Game1.ScreenSize.X - 168, Game1.ScreenSize.Y / 3 - 1 + (3 * 22)),
                                                    new Vector2(6, 5));
            soundLeftButton.Initialize();

            soundRightButton = new MenuDisplayObject(game, buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)), buttonsSprite.GetSubSprite(new Rectangle(4, 135, 12, 11)),
                                                     new Vector2(Game1.ScreenSize.X - 112, Game1.ScreenSize.Y / 3 - 1 + (3 * 22)),
                                                     new Vector2(6, 5));
            soundRightButton.Initialize();

            soundLeftButton.name  = "left sound";
            soundRightButton.name = "right sound";
            musicLeftButton.name  = "left music";
            musicRightButton.name = "right music";

            directionalButtons.Add(musicLeftButton);
            directionalButtons.Add(musicRightButton);
            directionalButtons.Add(soundLeftButton);
            directionalButtons.Add(soundRightButton);

            menuOptions        = new String[5, 2];
            onEnterMenuOptions = new String[5];
        }