public InTheNameOfScienceLevel2(Game1 Game, Sprite spriteSheet, PlayerVerticalShooter player1, LevelEntry levelEntry) : base(Game, spriteSheet, player1, levelEntry) { }
public MapCreatorLevel(Game1 Game, Sprite spriteSheet, PlayerVerticalShooter player1, LevelEntry levelEntry, Boolean isTestRun = false) : base(Game, spriteSheet, player1, levelEntry.MissionType, levelEntry.Identifier) { Setup(levelEntry.FilePath, isTestRun); }
public Retaliation1Level(Game1 Game, Sprite spriteSheet, PlayerVerticalShooter player1, LevelEntry levelEntry) : base(Game, spriteSheet, player1, levelEntry) { }