Example #1
0
 public override Boolean Activate(PlayerVerticalShooter player, GameTime gameTime)
 {
     beamModule1.Activate(new Vector2(player.PositionX - 4, player.PositionY), gameTime);
     beamModule2.Activate(new Vector2(player.PositionX + 4, player.PositionY), gameTime);
     return(true);
 }
Example #2
0
 public override Boolean Activate(PlayerVerticalShooter player, GameTime gameTime)
 {
     beamModule.Activate(player.Position, gameTime);
     return(true);
 }