private void OnLandCall(int ship_id) { LandEventArgs args = new LandEventArgs(); args.ship_id = ship_id; OnLand(args); }
protected virtual void OnLand(LandEventArgs e) { EventHandler <LandEventArgs> handler = ShipLanded; handler?.Invoke(this, e); }
protected virtual void OnLand(LandEventArgs e) { EventHandler <LandEventArgs> handler = ShipLanded; }