public void Insert(string TerritoryID,string TerritoryDescription,int RegionID) { Territory item = new Territory(); item.TerritoryID = TerritoryID; item.TerritoryDescription = TerritoryDescription; item.RegionID = RegionID; item.Save(UserName); }
public void Update(string TerritoryID,string TerritoryDescription,int RegionID) { Territory item = new Territory(); item.MarkOld(); item.IsLoaded = true; item.TerritoryID = TerritoryID; item.TerritoryDescription = TerritoryDescription; item.RegionID = RegionID; item.Save(UserName); }
public static void Setup(int testItems) { SetTestRepo(); for(int i=0;i<testItems;i++){ Territory item=new Territory(); _testRepo._items.Add(item); } }
public static void Setup(Territory item) { SetTestRepo(); _testRepo._items.Add(item); }
public bool Destroy(object TerritoryID) { return(Territory.Destroy(TerritoryID) == 1); }
public bool Delete(object TerritoryID) { return(Territory.Delete(TerritoryID) == 1); }