Example #1
0
 public void IncreaseDecreaseTempo(float tempoValue)
 {
     currentTempo += tempoValue;
     if (currentTempo > 10.0f)
     {
         currentTempo = 10.0f;
     }
     if (currentTempo < 0.15)
     {
         currentTempo = 0.15f;
     }
     if (IsMusicPlaying())
     {
         soundTouch.SetTempo(currentTempo);
     }
 }
Example #2
0
 private void SetSoundTouchSettings(SoundTouch soundTouch, AudioFileReader audioFileReader, bool preventReset = false)
 {
     soundTouch.SetSampleRate(audioFileReader.WaveFormat.SampleRate);
     soundTouch.SetChannels(audioFileReader.WaveFormat.Channels);
     if (ResetMusicRates && !preventReset)
     {
         currentPitch = 0.0f;
         currentTempo = 1.0f;
         currentSpeed = 1.0f;
     }
     soundTouch.SetPitchSemiTones(currentPitch);
     soundTouch.SetTempo(currentTempo);
     soundTouch.SetRate(currentSpeed);
     soundTouch.SetUseAntiAliasing(true);
 }