public SocketServer() { var wssv = new HttpServer(8140); GameEngine gameEngine = new GameEngine(); ChatEngine chatEngine = new ChatEngine(); wssv.AddWebSocketService<GameService>("/game", () => new GameService(gameEngine)); wssv.AddWebSocketService<ChatService>("/chat", () => new ChatService(chatEngine)); wssv.Start(); Console.ReadKey(true); wssv.Stop(); }
public ChatService(ChatEngine engine) { this.engine = engine; }