Example #1
0
 public MouseCursor(Game game, string spriteFrameNameNormal, string spriteFrameNameClick)
     : base(game, spriteFrameNameNormal)
 {
     spriteFrameNormal = Core.GetSpriteFrame(spriteFrameNameNormal);
     spriteFrameClick  = Core.GetSpriteFrame(spriteFrameNameClick);
 }
 /// <summary>
 /// Add sprite frame to cache.
 /// </summary>
 /// <param name="spriteFrame"></param>
 public void AddSpriteFrame(SpriteFrame spriteFrame)
 {
     cache.Add(spriteFrame);
 }