Example #1
0
        /// <summary>
        /// Add song to queue
        /// </summary>
        public void Add(RequestedSong requestedSong)
        {
            lock (lockObject)
            {
                //Do not allow adding same song twice...
                if (_requestedSongs.Any(r => r.Song == requestedSong.Song))
                    return;

                for (int i = 1; i < _requestedSongs.Count; i++)
                {
                    if (_requestedSongs[i].RequesterName == requestedSong.RequesterName)
                        continue;

                    var groupedRequestedSongs = _requestedSongs.Take(i + 1).GroupBy(r => r.RequesterName).OrderByDescending(g => g.Count());

                    var maxRequesterUntilNow = groupedRequestedSongs.FirstOrDefault();
                    if (maxRequesterUntilNow.First().RequesterName != requestedSong.RequesterName &&
                        maxRequesterUntilNow.Count() > 1 &&
                        (groupedRequestedSongs.FirstOrDefault(g => g.First().RequesterName == requestedSong.RequesterName) == null ||
                         groupedRequestedSongs.FirstOrDefault(g => g.First().RequesterName == requestedSong.RequesterName).Count() < (maxRequesterUntilNow.Count() - 1)))
                    {
                        _requestedSongs.Insert(i, requestedSong);
                        return;
                    }
                }

                _requestedSongs.Add(requestedSong);
            }
        }
Example #2
0
        /// <summary>
        /// Add song to queue
        /// </summary>
        public void Add(RequestedSong requestedSong)
        {
            lock (lockObject)
            {
                //Do not allow adding same song twice...
                if (_requestedSongs.Any(r => r.Song == requestedSong.Song))
                {
                    return;
                }

                for (int i = 1; i < _requestedSongs.Count; i++)
                {
                    if (_requestedSongs[i].RequesterName == requestedSong.RequesterName)
                    {
                        continue;
                    }

                    var groupedRequestedSongs = _requestedSongs.Take(i + 1).GroupBy(r => r.RequesterName).OrderByDescending(g => g.Count());

                    var maxRequesterUntilNow = groupedRequestedSongs.FirstOrDefault();
                    if (maxRequesterUntilNow.First().RequesterName != requestedSong.RequesterName &&
                        maxRequesterUntilNow.Count() > 1 &&
                        (groupedRequestedSongs.FirstOrDefault(g => g.First().RequesterName == requestedSong.RequesterName) == null ||
                         groupedRequestedSongs.FirstOrDefault(g => g.First().RequesterName == requestedSong.RequesterName).Count() < (maxRequesterUntilNow.Count() - 1)))
                    {
                        _requestedSongs.Insert(i, requestedSong);
                        return;
                    }
                }

                _requestedSongs.Add(requestedSong);
            }
        }
Example #3
0
        /// <summary>
        /// Play next song
        /// </summary>
        public void Next(string requester)
        {
            if (_currentSong != null)
            {
                _currentSong.Song.SkippedBy = requester;
            }

            if (_queue.Count > 0)
            {
                lock (lockObject)
                {
                    //Take next song from queue
                    _currentSong = _queue.Current.First();

                    _queue.Remove(_currentSong, requester, _currentSong.Song.TempId);
                }
            }
            else
            {
                //Take random song
                _currentSong = _songLibrary.GetRandomSong();
            }

            _currentSongStart = DateTime.Now;

            if (_currentSong != null)
            {
                lock (lockObject)
                {
                    try
                    {
                        _mediaDevice.PlaySong(_currentSong.Song.FileName);
                        _currentSong.Song.LastRequester    = _currentSong.RequesterName.Equals("randomizer", StringComparison.OrdinalIgnoreCase) ? string.Empty : _currentSong.RequesterName;
                        _currentSong.Song.SkippedBy        = string.Empty;
                        _currentSong.Song.LastPlayDateTime = DateTime.Now;
                    }
                    catch
                    {
                        try
                        {
                            Thread.Sleep(50);
                            _mediaDevice.Stop();
                            //Try to stop the player... if this fails, just ignore...
                        }
                        catch
                        {
                            //ignore this
                        }
                    }
                }
            }
        }
Example #4
0
        public void TestFairQueue()
        {
            FairQueue queue = new FairQueue();

            var first = new RequestedSong() { RequestedDate = DateTime.Now, Song = new Song() { FileName = "A.mp3" }, RequesterName = "A" };
            queue.Add(first);

            Assert.AreEqual(queue.Count, 1);
            Assert.IsNotNull(queue.Current.First());

            queue.Add(new RequestedSong() { RequestedDate = DateTime.Now.AddSeconds(1), Song = new Song() { FileName = "B.mp3" }, RequesterName = "A" });

            Assert.AreEqual(queue.Count, 2);
            Assert.IsNotNull(queue.Current.First());
            Assert.AreEqual("A.mp3", queue.Current.First().Song.FileName);

            queue.Add(new RequestedSong() { RequestedDate = DateTime.Now.AddSeconds(1), Song = new Song() { FileName = "C.mp3" }, RequesterName = "B" });

            Assert.AreEqual(queue.Count, 3);
            Assert.IsNotNull(queue.Current.First());
            Assert.AreEqual("A.mp3", queue.Current.First().Song.FileName);
            Assert.AreEqual("C.mp3", queue.Current.ElementAt(1).Song.FileName);
            Assert.AreEqual("B.mp3", queue.Current.ElementAt(2).Song.FileName);

            queue.Add(new RequestedSong() { RequestedDate = DateTime.Now.AddSeconds(1), Song = new Song() { FileName = "D.mp3" }, RequesterName = "C" });

            Assert.AreEqual(queue.Count, 4);
            Assert.IsNotNull(queue.Current.First());
            Assert.AreEqual("A.mp3", queue.Current.First().Song.FileName);
            Assert.AreEqual("C.mp3", queue.Current.ElementAt(1).Song.FileName);
            Assert.AreEqual("D.mp3", queue.Current.ElementAt(2).Song.FileName);
            Assert.AreEqual("B.mp3", queue.Current.ElementAt(3).Song.FileName);

            queue.Remove(first, "randomizer", null);

            Assert.AreEqual(queue.Count, 3);
            Assert.IsNotNull(queue.Current.First());
            Assert.AreEqual("C.mp3", queue.Current.ElementAt(0).Song.FileName);
            Assert.AreEqual("D.mp3", queue.Current.ElementAt(1).Song.FileName);
            Assert.AreEqual("B.mp3", queue.Current.ElementAt(2).Song.FileName);
        }
Example #5
0
        /// <summary>
        /// Play next song
        /// </summary>
        public void Next(string requester)
        {
            if (_currentSong != null)
                _currentSong.Song.SkippedBy = requester;

            if (_queue.Count > 0)
            {
                lock (lockObject)
                {
                    //Take next song from queue
                    _currentSong = _queue.Current.First();

                    _queue.Remove(_currentSong, requester, _currentSong.Song.TempId);
                }
            }
            else
            {
                //Take random song
                _currentSong = _songLibrary.GetRandomSong();
            }

            _currentSongStart = DateTime.Now;

            if (_currentSong != null)
            {
                lock (lockObject)
                {
                    try
                    {
                        _mediaDevice.PlaySong(_currentSong.Song.FileName);
                        _currentSong.Song.LastRequester = _currentSong.RequesterName.Equals("randomizer", StringComparison.OrdinalIgnoreCase) ? string.Empty : _currentSong.RequesterName;
                        _currentSong.Song.SkippedBy = string.Empty;
                        _currentSong.Song.LastPlayDateTime = DateTime.Now;
                    }
                    catch
                    {
                        try
                        {
                            Thread.Sleep(50);
                            _mediaDevice.Stop();
                            //Try to stop the player... if this fails, just ignore...
                        }
                        catch
                        {
                            //ignore this
                        }
                    }
                }
            }
        }
Example #6
0
 /// <summary>
 /// Remove song from queue
 /// </summary>
 /// <param name="requestedSong">Song to delete</param>
 public void Remove(RequestedSong requestedSong, string requester, string currentSongId)
 {
     Remove(requestedSong.Song.TempId, requester, currentSongId);
 }
Example #7
0
 /// <summary>
 /// Remove song from queue
 /// </summary>
 /// <param name="requestedSong">Song to delete</param>
 public void Remove(RequestedSong requestedSong, string requester, string currentSongId)
 {
     Remove(requestedSong.Song.TempId, requester, currentSongId);
 }
Example #8
0
        /// <summary>
        /// Update method
        /// </summary>
        public void Update()
        {
            while (_running)
            {
                try
                {
                    bool isPlaying;
                    lock (lockObject)
                    {
                        isPlaying = _mediaDevice.IsPlaying;
                    }

                    if (!isPlaying)
                    {
                        Next("randomizer");
                    }
                }
                catch
                {
                }

                string status;
                if (SongPlayerFactory.GetSongPlayer().PlayerStatus.RequestedSong != null)
                {
                    status = string.Format("Currently playing at volume {2}: {0} sec -> {1}", SongPlayerFactory.GetSongPlayer().PlayerStatus.Position, SongPlayerFactory.GetSongPlayer().PlayerStatus.RequestedSong.Song.GetArtistAndTitle(), SongPlayerFactory.GetSongPlayer().Volume);
                }
                else
                {
                    status = "No song playing...";
                }

                OnPlayerStatusChanged(status);

                int minimalsonginqueue;

                if (!int.TryParse(SongPlayerFactory.GetConfigFile().GetValue("player.minimalsonginqueue"), out minimalsonginqueue))
                {
                    minimalsonginqueue = 0;
                }

                //Enqueue random song when the queue is empty and the current song is almost finished
                if (_currentSong != null && _queue.Count < minimalsonginqueue + ((int)(DateTime.Now - _currentSongStart).TotalSeconds + 20 > _currentSong.Song.Duration ? 1 : 0))
                {
                    RequestedSong requestedSong = _songLibrary.GetRandomSong();
                    if (requestedSong != null)
                    {
                        Enqueue(requestedSong.Song, requestedSong.RequesterName);
                    }
                }

                // when not scanning for songs, clear the queue of unavailable songs
                if (!_songLibrary.ScanRunning)
                {
                    ClearQueue();
                }

                if (!_songLibrary.ScanLibrary())
                {
                    Thread.Sleep(50);
                }
                else
                {
                    Thread.Sleep(10);
                }
            }
        }