public void Wrap(  )
        {
            ByTable    choices         = null;
            Mob_Living L               = null;
            Obj        O               = null;
            Obj_Effect_Spider_Cocoon C = null;
            bool          large_cocoon = false;
            Obj_Item      I            = null;
            Obj_Structure S            = null;
            Obj_Machinery M            = null;
            Mob_Living    L2           = null;


            if (this.stat == 2)
            {
                return;
            }

            if (!Lang13.Bool(this.cocoon_target))
            {
                choices = new ByTable();

                foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInView(this, 1), typeof(Mob_Living)))
                {
                    L = _a;


                    if (L == this)
                    {
                        continue;
                    }

                    if (this.Adjacent(L))
                    {
                        choices.Add(L);
                    }
                }

                foreach (dynamic _b in Lang13.Enumerate(this.loc, typeof(Obj)))
                {
                    O = _b;


                    if (this.Adjacent(O))
                    {
                        choices.Add(O);
                    }
                }
                this.cocoon_target = Interface13.Input(this, "What do you wish to cocoon?", null, null, null | choices, InputType.Any);
            }

            if (Lang13.Bool(this.cocoon_target) && this.busy != 4)
            {
                this.busy = 4;
                this.visible_message(new Txt("<span class='notice'>").the(this).item().str(" begins to secrete a sticky substance around ").the(this.cocoon_target).item().str(".</span>").ToString());
                this.stop_automated_movement = true;
                Map13.Walk(this, 0, 0);

                if (GlobalFuncs.do_after(this, 50, null, this))
                {
                    if (this.busy == 4)
                    {
                        if (Lang13.Bool(this.cocoon_target) && this.cocoon_target.loc is Tile && Map13.GetDistance(this, this.cocoon_target) <= 1)
                        {
                            C            = new Obj_Effect_Spider_Cocoon(this.cocoon_target.loc);
                            large_cocoon = false;
                            C.pixel_x    = Convert.ToInt32(this.cocoon_target.pixel_x);
                            C.pixel_y    = Convert.ToInt32(this.cocoon_target.pixel_y);

                            foreach (dynamic _c in Lang13.Enumerate(C.loc, typeof(Obj_Item)))
                            {
                                I = _c;

                                I.loc = C;
                            }

                            foreach (dynamic _d in Lang13.Enumerate(C.loc, typeof(Obj_Structure)))
                            {
                                S = _d;


                                if (!Lang13.Bool(S.anchored))
                                {
                                    S.loc        = C;
                                    large_cocoon = true;
                                }
                            }

                            foreach (dynamic _e in Lang13.Enumerate(C.loc, typeof(Obj_Machinery)))
                            {
                                M = _e;


                                if (!Lang13.Bool(M.anchored))
                                {
                                    M.loc        = C;
                                    large_cocoon = true;
                                }
                            }

                            foreach (dynamic _f in Lang13.Enumerate(C.loc, typeof(Mob_Living)))
                            {
                                L2 = _f;


                                if (L2 is Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider)
                                {
                                    continue;
                                }
                                large_cocoon = true;
                                L2.loc       = C;
                                C.pixel_x    = L2.pixel_x;
                                C.pixel_y    = L2.pixel_y;
                                this.fed++;
                                this.visible_message(new Txt("<span class='danger'>").the(this).item().str(" sticks a proboscis into ").the(L2).item().str(" and sucks a viscous substance out.</span>").ToString());
                                break;
                            }

                            if (large_cocoon)
                            {
                                C.icon_state = Rand13.Pick(new object [] { "cocoon_large1", "cocoon_large2", "cocoon_large3" });
                            }
                        }
                    }
                }
                this.cocoon_target           = null;
                this.busy                    = 0;
                this.stop_automated_movement = false;
            }
            return;
        }
        // Function from file: giant_spider.dm
        public override bool handle_automated_action(  )
        {
            ByTable    can_see = null;
            Mob_Living C       = null;
            dynamic    W       = null;
            Obj        O       = null;


            if (base.handle_automated_action())
            {
                can_see = Map13.FetchInView(10, this);

                if (!(this.busy != 0) && Rand13.PercentChance(30))
                {
                    foreach (dynamic _a in Lang13.Enumerate(can_see, typeof(Mob_Living)))
                    {
                        C = _a;


                        if (C.stat != 0 && !(C is Mob_Living_SimpleAnimal_Hostile_Poison_GiantSpider))
                        {
                            this.cocoon_target = C;
                            this.busy          = 3;
                            this.Goto(C, this.move_to_delay);
                            this.GiveUp(C);
                            return(false);
                        }
                    }
                    W = Lang13.FindIn(typeof(Obj_Effect_Spider_Stickyweb), GlobalFuncs.get_turf(this));

                    if (!Lang13.Bool(W))
                    {
                        this.Web();
                    }
                    else if (this.fed != 0)
                    {
                        this.LayEggs();
                    }
                    else
                    {
                        foreach (dynamic _b in Lang13.Enumerate(can_see, typeof(Obj)))
                        {
                            O = _b;


                            if (Lang13.Bool(O.anchored))
                            {
                                continue;
                            }

                            if (O is Obj_Item || O is Obj_Structure || O is Obj_Machinery)
                            {
                                this.cocoon_target           = O;
                                this.busy                    = 3;
                                this.stop_automated_movement = true;
                                this.Goto(O, this.move_to_delay);
                                this.GiveUp(O);
                            }
                        }
                    }
                }
                else if (this.busy == 3 && Lang13.Bool(this.cocoon_target))
                {
                    if (Map13.GetDistance(this, this.cocoon_target) <= 1)
                    {
                        this.Wrap();
                    }
                }
            }
            else
            {
                this.busy = 0;
                this.stop_automated_movement = false;
            }
            return(false);
        }
Example #3
0
        // Function from file: area_teleport.dm
        public override bool cast(dynamic targets = null, dynamic thearea = null, dynamic user = null)
        {
            user = user ?? Task13.User;

            Mob_Living target  = null;
            ByTable    L       = null;
            dynamic    T       = null;
            bool       clear   = false;
            Obj        O       = null;
            ByTable    tempL   = null;
            dynamic    attempt = null;
            bool       success = false;

            GlobalFuncs.playsound(GlobalFuncs.get_turf(user), this.sound1, 50, 1);

            foreach (dynamic _c in Lang13.Enumerate(targets, typeof(Mob_Living)))
            {
                target = _c;

                L = new ByTable();

                foreach (dynamic _b in Lang13.Enumerate(GlobalFuncs.get_area_turfs(thearea.type)))
                {
                    T = _b;


                    if (!T.density)
                    {
                        clear = true;

                        foreach (dynamic _a in Lang13.Enumerate(T, typeof(Obj)))
                        {
                            O = _a;


                            if (O.density)
                            {
                                clear = false;
                                break;
                            }
                        }

                        if (clear)
                        {
                            L.Add(T);
                        }
                    }
                }

                if (!(L.len != 0))
                {
                    Task13.User.WriteMsg("The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.");
                    return(false);
                }

                if (target != null && target.buckled != null)
                {
                    target.buckled.unbuckle_mob();
                }
                tempL   = L;
                attempt = null;
                success = false;

                while (tempL.len != 0)
                {
                    attempt = Rand13.PickFromTable(tempL);
                    target.Move(attempt);

                    if (GlobalFuncs.get_turf(target) == attempt)
                    {
                        success = true;
                        break;
                    }
                    else
                    {
                        tempL.Remove(attempt);
                    }
                }

                if (!success)
                {
                    target.loc = Rand13.PickFromTable(L);
                    GlobalFuncs.playsound(GlobalFuncs.get_turf(user), this.sound2, 50, 1);
                }
            }
            return(false);
        }
Example #4
0
        // Function from file: jobs.dm
        public bool EquipRank(dynamic H = null, dynamic rank = null, bool?joined_late = null)
        {
            joined_late = joined_late ?? false;

            Job     job = null;
            dynamic S   = null;
            Obj_Effect_Landmark_Start sloc = null;
            dynamic T       = null;
            bool    clear   = false;
            Obj     O       = null;
            dynamic new_mob = null;

            job   = this.GetJob(rank);
            H.job = rank;

            if (!(joined_late == true))
            {
                S = null;

                foreach (dynamic _a in Lang13.Enumerate(GlobalVars.start_landmarks_list, typeof(Obj_Effect_Landmark_Start)))
                {
                    sloc = _a;


                    if (sloc.name != rank)
                    {
                        S = sloc;
                        continue;
                    }

                    if (Lang13.Bool(Lang13.FindIn(typeof(Mob_Living), sloc.loc)))
                    {
                        continue;
                    }
                    S = sloc;
                    break;
                }

                if (!Lang13.Bool(S))
                {
                    Game13.log.WriteMsg("Couldn't find a round start spawn point for " + rank);
                    S = Rand13.PickFromTable(GlobalVars.latejoin);
                }

                if (!Lang13.Bool(S))
                {
                    Game13.log.WriteMsg("Couldn't find a round start latejoin spawn point.");

                    foreach (dynamic _c in Lang13.Enumerate(GlobalFuncs.get_area_turfs(typeof(Zone_Shuttle_Arrival))))
                    {
                        T = _c;


                        if (!T.density)
                        {
                            clear = true;

                            foreach (dynamic _b in Lang13.Enumerate(T, typeof(Obj)))
                            {
                                O = _b;


                                if (O.density)
                                {
                                    clear = false;
                                    break;
                                }
                            }

                            if (clear)
                            {
                                S = T;
                                continue;
                            }
                        }
                    }
                }

                if (S is Obj_Effect_Landmark && S.loc is Tile)
                {
                    H.loc = S.loc;
                }
            }

            if (Lang13.Bool(H.mind))
            {
                H.mind.assigned_role = rank;
            }

            if (job != null)
            {
                new_mob = job.equip(H);

                if (new_mob is Mob)
                {
                    H = new_mob;
                }
                job.apply_fingerprints(H);
            }
            H.WriteMsg("<b>You are the " + rank + ".</b>");
            H.WriteMsg("<b>As the " + rank + " you answer directly to " + job.supervisors + ". Special circumstances may change this.</b>");
            H.WriteMsg("<b>To speak on your departments radio, use the :h button. To see others, look closely at your headset.</b>");

            if (job.req_admin_notify)
            {
                H.WriteMsg("<b>You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.</b>");
            }

            if (Lang13.Bool(GlobalVars.config.minimal_access_threshold))
            {
                H.WriteMsg("<FONT color='blue'><B>As this station was initially staffed with a " + (GlobalVars.config.jobs_have_minimal_access ? "full crew, only your job's necessities" : "skeleton crew, additional access may") + " have been added to your ID card.</B></font>");
            }
            return(true);
        }
Example #5
0
        // Function from file: areas.dm
        public bool atmosalert(int danger_level = 0, Obj source = null)
        {
            ByTable cameras                        = null;
            dynamic RA                             = null;
            Obj_Machinery_Camera C                 = null;
            Mob_Living_Silicon   aiPlayer          = null;
            Obj_Machinery_Computer_StationAlert a  = null;
            Mob_Living_SimpleAnimal_Drone       D  = null;
            Mob_Living_Silicon aiPlayer2           = null;
            Obj_Machinery_Computer_StationAlert a2 = null;
            Mob_Living_SimpleAnimal_Drone       D2 = null;


            if (danger_level != this.atmosalm)
            {
                if (danger_level == 2)
                {
                    cameras = new ByTable();

                    foreach (dynamic _b in Lang13.Enumerate(this.related))
                    {
                        RA = _b;


                        foreach (dynamic _a in Lang13.Enumerate(RA, typeof(Obj_Machinery_Camera)))
                        {
                            C = _a;

                            cameras.Add(C);
                        }
                    }

                    foreach (dynamic _c in Lang13.Enumerate(GlobalVars.player_list, typeof(Mob_Living_Silicon)))
                    {
                        aiPlayer = _c;

                        aiPlayer.triggerAlarm("Atmosphere", this, cameras, source);
                    }

                    foreach (dynamic _d in Lang13.Enumerate(GlobalVars.machines, typeof(Obj_Machinery_Computer_StationAlert)))
                    {
                        a = _d;

                        a.triggerAlarm("Atmosphere", this, cameras, source);
                    }

                    foreach (dynamic _e in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_SimpleAnimal_Drone)))
                    {
                        D = _e;

                        D.triggerAlarm("Atmosphere", this, cameras, source);
                    }
                }
                else if (this.atmosalm == 2)
                {
                    foreach (dynamic _f in Lang13.Enumerate(GlobalVars.player_list, typeof(Mob_Living_Silicon)))
                    {
                        aiPlayer2 = _f;

                        aiPlayer2.cancelAlarm("Atmosphere", this, source);
                    }

                    foreach (dynamic _g in Lang13.Enumerate(GlobalVars.machines, typeof(Obj_Machinery_Computer_StationAlert)))
                    {
                        a2 = _g;

                        a2.cancelAlarm("Atmosphere", this, source);
                    }

                    foreach (dynamic _h in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_SimpleAnimal_Drone)))
                    {
                        D2 = _h;

                        D2.cancelAlarm("Atmosphere", this, source);
                    }
                }
                this.atmosalm = danger_level;
                return(true);
            }
            return(false);
        }
        public override bool f_action(dynamic target = null)
        {
            ByTable           theareas    = null;
            dynamic           thearea     = null;
            ByTable           L           = null;
            dynamic           pos         = null;
            dynamic           T           = null;
            bool              clear       = false;
            Obj               O           = null;
            dynamic           target_turf = null;
            Obj_Effect_Portal P           = null;
            dynamic           T2          = null;


            if (!this.action_checks(target) || this.loc.z == 2)
            {
                return(false);
            }
            theareas = GlobalFuncs.get_areas_in_range(100, this.chassis);

            if (!(theareas.len != 0))
            {
                return(false);
            }
            thearea = Rand13.PickFromTable(theareas);
            L       = new ByTable();
            pos     = GlobalFuncs.get_turf(this);

            foreach (dynamic _b in Lang13.Enumerate(GlobalFuncs.get_area_turfs(thearea.type)))
            {
                T = _b;


                if (!T.density && pos.z == T.z)
                {
                    clear = true;

                    foreach (dynamic _a in Lang13.Enumerate(T, typeof(Obj)))
                    {
                        O = _a;


                        if (O.density)
                        {
                            clear = false;
                            break;
                        }
                    }

                    if (clear)
                    {
                        L.Add(T);
                    }
                }
            }

            if (!(L.len != 0))
            {
                return(false);
            }
            target_turf = Rand13.PickFromTable(L);

            if (!Lang13.Bool(target_turf))
            {
                return(false);
            }
            P            = new Obj_Effect_Portal(GlobalFuncs.get_turf(target));
            P.target     = target_turf;
            P.creator    = null;
            P.icon       = "icons/obj/objects.dmi";
            P.icon_state = "anom";
            P.name       = "wormhole";
            T2           = GlobalFuncs.get_turf(target);
            GlobalFuncs.message_admins(new Txt().item(GlobalFuncs.key_name_admin(this.chassis.occupant, ((dynamic)this.chassis.occupant).client)).str("(<A HREF='?_src_=holder;adminmoreinfo=").Ref(this.chassis.occupant).str("'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=").Ref(this.chassis.occupant).str("'>FLW</A>) used a Wormhole Generator in (").item(T2.x).str(",").item(T2.y).str(",").item(T2.z).str(" - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=").item(T2.x).str(";Y=").item(T2.y).str(";Z=").item(T2.z).str("'>JMP</a>)").ToString());
            GlobalFuncs.log_game("" + GlobalFuncs.key_name(this.chassis.occupant) + " used a Wormhole Generator in (" + T2.x + "," + T2.y + "," + T2.z + ")");
            Task13.Source = null;
            Task13.Schedule(Rand13.Int(150, 300), (Task13.Closure)(() => {
                GlobalFuncs.qdel(P);
                return;
            }));
            return(true);
        }
Example #7
0
		// Function from file: musician.dm
		public override dynamic Destroy(  ) {
			this.instrumentObj = null;
			return base.Destroy();
		}
Example #8
0
        // Function from file: area_copy.dm
        public dynamic copy_contents_to(dynamic A = null, bool?platingRequired = null, bool?nerf_weapons = null)
        {
            platingRequired = platingRequired ?? false;
            nerf_weapons    = nerf_weapons ?? false;

            ByTable        turfs_src       = null;
            ByTable        turfs_trg       = null;
            int            src_min_x       = 0;
            int            src_min_y       = 0;
            ByTable        refined_src     = null;
            dynamic        T               = null;
            dynamic        T2              = null;
            int            trg_min_x       = 0;
            int            trg_min_y       = 0;
            ByTable        refined_trg     = null;
            dynamic        T3              = null;
            dynamic        T4              = null;
            ByTable        toupdate        = null;
            ByTable        copiedobjs      = null;
            Tile_Simulated T5              = null;
            dynamic        coordstring     = null;
            dynamic        B               = null;
            int            old_dir1        = 0;
            string         old_icon_state1 = null;
            string         old_icon1       = null;
            dynamic        X               = null;
            Obj            O               = null;
            dynamic        O2              = null;
            dynamic        M               = null;
            dynamic        SM              = null;
            dynamic        V               = null;
            Tile_Simulated T1              = null;


            if (!Lang13.Bool(A) || !(this != null))
            {
                return(0);
            }
            turfs_src   = GlobalFuncs.get_area_turfs(this.type);
            turfs_trg   = GlobalFuncs.get_area_turfs(A.type);
            src_min_x   = 99999;
            src_min_y   = 99999;
            refined_src = new ByTable();

            foreach (dynamic _a in Lang13.Enumerate(turfs_src))
            {
                T = _a;

                src_min_x = Num13.MinInt(src_min_x, Convert.ToInt32(T.x));
                src_min_y = Num13.MinInt(src_min_y, Convert.ToInt32(T.y));
            }

            foreach (dynamic _b in Lang13.Enumerate(turfs_src))
            {
                T2 = _b;

                refined_src[T2] = "" + (T2.x - src_min_x) + "." + (T2.y - src_min_y);
            }
            trg_min_x   = 99999;
            trg_min_y   = 99999;
            refined_trg = new ByTable();

            foreach (dynamic _c in Lang13.Enumerate(turfs_trg))
            {
                T3 = _c;

                trg_min_x = Num13.MinInt(trg_min_x, Convert.ToInt32(T3.x));
                trg_min_y = Num13.MinInt(trg_min_y, Convert.ToInt32(T3.y));
            }

            foreach (dynamic _d in Lang13.Enumerate(turfs_trg))
            {
                T4 = _d;

                refined_trg["" + (T4.x - trg_min_x) + "." + (T4.y - trg_min_y)] = T4;
            }
            toupdate   = new ByTable();
            copiedobjs = new ByTable();

            foreach (dynamic _h in Lang13.Enumerate(refined_src, typeof(Tile_Simulated)))
            {
                T5 = _h;

                coordstring = refined_src[T5];
                B           = refined_trg[coordstring];

                if (!(B is Tile))
                {
                    continue;
                }

                if (platingRequired == true)
                {
                    if (B is Tile_Space)
                    {
                        continue;
                    }
                }
                old_dir1        = T5.dir;
                old_icon_state1 = T5.icon_state;
                old_icon1       = T5.icon;
                X            = Lang13.Call(T5.type, B);
                X.dir        = old_dir1;
                X.icon       = old_icon1;
                X.icon_state = old_icon_state1;

                foreach (dynamic _e in Lang13.Enumerate(T5, typeof(Obj)))
                {
                    O = _e;

                    O2 = GlobalFuncs.DuplicateObject(O, true, null, X, nerf_weapons);

                    if (!Lang13.Bool(O2))
                    {
                        continue;
                    }
                    copiedobjs.Add(((Ent_Static)O2).GetAllContents());
                }

                foreach (dynamic _f in Lang13.Enumerate(T5))
                {
                    M = _f;


                    if (M is Mob_Camera)
                    {
                        continue;
                    }
                    SM = GlobalFuncs.DuplicateObject(M, true, null, X);
                    copiedobjs.Add(((Ent_Static)SM).GetAllContents());
                }

                foreach (dynamic _g in Lang13.Enumerate(T5.vars - GlobalVars.forbidden_vars))
                {
                    V = _g;


                    if (V == "air")
                    {
                        X.air.copy_from(T5.air);
                        continue;
                    }
                    X.vars[V] = T5.vars[V];
                }
                toupdate.Add(X);
            }

            if (toupdate.len != 0)
            {
                foreach (dynamic _i in Lang13.Enumerate(toupdate, typeof(Tile_Simulated)))
                {
                    T1 = _i;

                    T1.CalculateAdjacentTurfs();
                    GlobalVars.SSair.add_to_active(T1, true);
                }
            }
            return(copiedobjs);
        }
Example #9
0
		// Function from file: musician.dm
		public Song ( string dir = null, Obj obj = null ) {
			this.tempo = this.sanitize_tempo( this.tempo );
			this.instrumentDir = dir;
			this.instrumentObj = obj;
			return;
		}
Example #10
0
        // Function from file: wizarditis.dm
        public void teleport(  )
        {
            ByTable    theareas = null;
            Zone_Space S        = null;
            dynamic    thearea  = null;
            ByTable    L        = null;
            dynamic    T        = null;
            bool       clear    = false;
            Obj        O        = null;

            theareas = GlobalFuncs.get_areas_in_range(80, this.affected_mob);

            foreach (dynamic _a in Lang13.Enumerate(theareas, typeof(Zone_Space)))
            {
                S = _a;

                theareas.Remove(S);
            }

            if (!(theareas != null) || !(theareas.len != 0))
            {
                return;
            }
            thearea = Rand13.PickFromTable(theareas);
            L       = new ByTable();

            foreach (dynamic _c in Lang13.Enumerate(GlobalFuncs.get_area_turfs(thearea.type)))
            {
                T = _c;


                if (T.z != this.affected_mob.z)
                {
                    continue;
                }

                if (T.name == "space")
                {
                    continue;
                }

                if (!T.density)
                {
                    clear = true;

                    foreach (dynamic _b in Lang13.Enumerate(T, typeof(Obj)))
                    {
                        O = _b;


                        if (O.density)
                        {
                            clear = false;
                            break;
                        }
                    }

                    if (clear)
                    {
                        L.Add(T);
                    }
                }
            }

            if (!(L != null))
            {
                return;
            }
            ((Ent_Dynamic)this.affected_mob).say("SCYAR NILA " + String13.ToUpper(thearea.name) + "!");
            this.affected_mob.loc = Rand13.PickFromTable(L);
            return;
        }
Example #11
0
        // Function from file: communications.dm
        public bool post_signal(Obj source = null, Signal signal = null, string filter = null, int?range = null)
        {
            ByTable filter_list    = null;
            dynamic start_point    = null;
            dynamic current_filter = null;
            Obj     device         = null;
            dynamic end_point      = null;


            if (Lang13.Bool(filter))
            {
                filter_list = new ByTable(new object [] { filter, "_default" });
            }
            else
            {
                filter_list = this.devices;
            }

            if (Lang13.Bool(range))
            {
                start_point = GlobalFuncs.get_turf(source);

                if (!Lang13.Bool(start_point))
                {
                    return(false);
                }
            }

            foreach (dynamic _b in Lang13.Enumerate(filter_list))
            {
                current_filter = _b;


                foreach (dynamic _a in Lang13.Enumerate(this.devices[current_filter], typeof(Obj)))
                {
                    device = _a;


                    if (device == source)
                    {
                        continue;
                    }

                    if (Lang13.Bool(range))
                    {
                        end_point = GlobalFuncs.get_turf(device);

                        if (!Lang13.Bool(end_point))
                        {
                            continue;
                        }

                        if (start_point.z != end_point.z || (range ?? 0) > 0 && Map13.GetDistance(start_point, end_point) > (range ?? 0))
                        {
                            continue;
                        }
                    }
                    device.receive_signal(signal, true, this.frequency);
                }
            }
            return(false);
        }
Example #12
0
        // Function from file: spacevine.dm
        public override bool on_hit(Obj_Effect_Spacevine holder = null, dynamic hitter = null, Obj I = null)
        {
            dynamic chance = null;


            if (Lang13.Bool(hitter))
            {
                if (I != null)
                {
                    chance = I.force * 2;
                }
                else
                {
                    chance = 8;
                }

                if (Rand13.PercentChance(Convert.ToInt32(chance)))
                {
                    GlobalFuncs.qdel(holder);
                }
            }
            return(true);
        }
Example #13
0
 // Function from file: wires.dm
 public override dynamic Destroy(  )
 {
     this.holder     = null;
     this.assemblies = new ByTable();
     return(base.Destroy());
 }