Example #1
0
        private bool IsSetLegal(int sourceColumn, int sourceRow, Card topOfHandCard)
        {
            Card sourceCard = topOfHandCard == null ? table[sourceColumn][sourceRow] : topOfHandCard;

            //in the foundation column of the same suit, is the value of the current card there 1 less than the source card
            if (sourceCard.value != 0)
            {
                int desiredColumnCount = foundation[sourceCard.suit].Count;
                if (desiredColumnCount == 0)
                {
                    ConsoleMessages.DisplayMessage($"Cannot set {sourceCard.GetReadableCombined(true)} onto the empty foundation column.", true, ConsoleColor.Red);
                    return(false);
                }
                else if (desiredColumnCount != sourceCard.value)
                {
                    ConsoleMessages.DisplayMessage($"Cannot set {sourceCard.GetReadableCombined(true)} onto {foundation[sourceCard.suit][desiredColumnCount-1].GetReadableCombined(true)}", true, ConsoleColor.Red);
                    return(false);
                }
            }

            // Attempting to set a card with other cards on top of it.
            if (sourceColumn >= 0 && sourceRow != 0 && table[sourceColumn].Count - 1 > sourceRow)
            {
                ConsoleMessages.DisplayMessage("Cannot set a card with other cards on top of it.", true, ConsoleColor.Red);
                return(false);
            }
            return(true);
        }
Example #2
0
        public void DisplayFoundation()
        {
            Console.Write("\nFoundation: ");
            int i = 0;

            foreach (List <Card> suitPile in foundation)
            {
                if (suitPile.Count == 0)
                {
                    Console.Write("---- ");
                }
                else
                {
                    string message = "";
                    string topCard = suitPile[suitPile.Count - 1].GetReadableCombined();
                    if (topCard.Length == 2)
                    {
                        message += "-";
                    }
                    message += suitPile[suitPile.Count - 1].GetReadableCombined(true) + "-";
                    ConsoleMessages.DisplayMessage(message, false, suitPile[0].color == "black" ? ConsoleColor.Black : ConsoleColor.Red, ConsoleColor.White);
                    Console.Write(" ");
                }
                i++;
            }
            Console.WriteLine();
        }
Example #3
0
        static bool NewGame(bool startupSequence)
        {
            autoCompleteOption = true;
            if (!startupSequence)
            {
                while (true)
                {
                    ConsoleMessages.DisplayMessage("Do you want to start a new game? y/n or yes/no", true);
                    string confirmationInput = Console.ReadLine();
                    if (confirmationInput == "n" || confirmationInput == "no")
                    {
                        return(false);
                    }
                    else if (confirmationInput == "y" || confirmationInput == "yes")
                    {
                        break;
                    }
                    else
                    {
                        ConsoleMessages.DisplayMessage("Invalid input", true, ConsoleColor.Red);
                    }
                }
            }

            Console.WriteLine("Choose a mode: Draw 1 or Draw 3: (Type '1' or '3'):");
            while (true)
            {
                string input = Console.ReadLine();
                if (input == "1")
                {
                    drawThreeMode    = false;
                    gameDataFilePath = draw1GameDataFilePath;
                    break;
                }
                else if (input == "3")
                {
                    drawThreeMode    = true;
                    gameDataFilePath = draw3GameDataFilePath;
                    break;
                }
                else
                {
                    ConsoleMessages.DisplayMessage("Error: Please type '1' or '3' to choose the mode.", true, ConsoleColor.Red);
                }
            }

            Console.WriteLine();

            deck           = new Deck();
            table          = new Table(deck);
            startTime      = DateTime.UtcNow;
            timeOfLastMove = startTime;

            moveCounter = 0;
            score       = 0;
            return(true);
        }
Example #4
0
        /// <summary>
        /// Print the table in the standard solitaire layout.
        /// </summary>
        public void PrintTable()
        {
            int row = 0;

            // Loop all rows
            while (true)
            {
                bool cardFoundInRow = false;
                // Loop all columns
                for (int column = 0; column < table.Count; column++)
                {
                    // Add some space before each column except for the first.
                    if (column != 0)
                    {
                        Console.Write("   ");
                    }
                    // If there is nothing in a column at this row, write some empty space and move to the next column.
                    if (table[column].Count <= row)
                    {
                        Console.Write("    ");
                        continue;
                    }
                    // If the card is faceup, display the suit and value.
                    if (table[column][row].faceup)
                    {
                        string message = "";
                        if (table[column][row].GetReadableValue().Length == 1)
                        {
                            message += "-";
                        }
                        message += table[column][row].GetReadableValue() + table[column][row].GetReadableSuit(true) + "-";

                        // Last parameter: appendEmptySpaceToEnd. Only true when iterating the last column in the table
                        ConsoleMessages.DisplayMessage(message, false, table[column][row].color == "black" ? ConsoleColor.Black : ConsoleColor.Red, ConsoleColor.White, (column == table.Count - 1 && row == table[column].Count - 1));
                    }
                    // If the card is facedown, display lines.
                    else
                    {
                        Console.Write("----");
                    }
                    cardFoundInRow = true;
                }
                Console.WriteLine();
                row++;

                // If we've reached a row with no cards (i.e. the 8th row in the initial game),
                // then we've finished displaying the cards. Break from the loop and the method.
                if (!cardFoundInRow)
                {
                    break;
                }
            }
        }
Example #5
0
        private static void ShowBestTime()
        {
            TimeSpan?bestTime = GetBestTime();

            if (bestTime.HasValue)
            {
                ConsoleMessages.DisplayMessage($"Current best time: {GetTimeString(bestTime.Value)}.", true);
            }
            else
            {
                ConsoleMessages.DisplayMessage("No best time recorded.", true, ConsoleColor.Red);
            }
        }
Example #6
0
        private static void ShowHighScore()
        {
            int?highScore = GetHighScore();

            if (highScore.HasValue)
            {
                ConsoleMessages.DisplayMessage($"Current high score: {highScore}.", true);
            }
            else
            {
                ConsoleMessages.DisplayMessage("No high score recorded.", true, ConsoleColor.Red);
            }
        }
Example #7
0
 private void PrintFirstTwoVisibleCards()
 {
     if (cards.Count > 2 && visibleHandCount > 2)
     {
         cards[2].faceup = true;
         ConsoleMessages.DisplayMessage(cards[2].GetReadableCombined(true), false, cards[2].color == "black" ? ConsoleColor.Black : ConsoleColor.Red, ConsoleColor.Gray);
         Console.Write(" ");
     }
     if (cards.Count > 1 && visibleHandCount > 1)
     {
         cards[1].faceup = true;
         ConsoleMessages.DisplayMessage(cards[1].GetReadableCombined(true), false, cards[1].color == "black" ? ConsoleColor.Black : ConsoleColor.Red, ConsoleColor.Gray);
         Console.Write(" ");
     }
 }
Example #8
0
 private static void CheckForAutoComplete()
 {
     if (!autoCompleteOption)
     {
         return;
     }
     if (!drawThreeMode && table.AllCardsFlipped())
     {
         bool autocomplete = false;
         //Prompt user for autocomplete option:
         while (true)
         {
             ConsoleMessages.DisplayMessage("\n Would you like this game to auto-complete? (yes (y) or no (n))", true);
             string response = Console.ReadLine().ToLower();
             if (response == "y" || response == "yes")
             {
                 autocomplete = true;
                 break;
             }
             else if (response == "n" || response == "no")
             {
                 break;
             }
             else
             {
                 ConsoleMessages.DisplayMessage("Error, invalid input", true, ConsoleColor.Red);
             }
         }
         //If user says yes:
         if (autocomplete)
         {
             while (table.RemainingCardCount() != 0 || deck.RemainingCardCount() != 0)
             {
                 table.Autocomplete(deck);
                 System.Threading.Thread.Sleep(500);
                 Console.WriteLine("\n======================================================================\n");
                 Display();
             }
         }
         else
         {
             //turn off autocomplete option flag
             autoCompleteOption = false;
         }
     }
     //TODO: DrawThree mode autocomplete
 }
Example #9
0
        private static void HighScoreMessage()
        {
            int?highScore = GetHighScore();

            Console.WriteLine();

            if (!highScore.HasValue || score > highScore.Value)
            {
                ConsoleMessages.DisplayMessage($"New High Score!: {score}", true, ConsoleColor.Green);
                recordedHighScore = score;
            }
            else
            {
                ConsoleMessages.DisplayMessage($"High Score: {highScore.Value}", true);
                recordedHighScore = highScore.Value;
            }
        }
Example #10
0
 private (bool isMoveLegal, bool continueSearcing) IsMoveLegal(int sourceColumn, int sourceRow, int destinationColumn, int destinationRow, bool fromHand = false)
 {
     //Card already in place.
     if (sourceColumn == destinationColumn && sourceRow == destinationRow + 1)
     {
         ConsoleMessages.DisplayMessage("Error: Source card already in requested destination.", true, ConsoleColor.Red);
         return(false, false);
     }
     if (!fromHand && sourceColumn == -1)
     {
         ConsoleMessages.DisplayMessage("Error: Source card not available", true, ConsoleColor.Red);
         return(false, true);
     }
     if (destinationColumn == -1)
     {
         ConsoleMessages.DisplayMessage("Error: Destination card not available", true, ConsoleColor.Red);
         return(false, true);
     }
     return(true, true);
 }
Example #11
0
        /// <summary>
        /// Prints the best time and sets the new best time if it was faster than the current best time
        /// </summary>
        private static void BestTimeMessage()
        {
            TimeSpan?bestTime = GetBestTime();

            TimeSpan time = (DateTime.UtcNow - startTime);

            Console.WriteLine();

            //if there is no current best time or if time is better than best time:
            if (!bestTime.HasValue || time < bestTime.Value)
            {
                ConsoleMessages.DisplayMessage($"New Best Time!: {GetTimeString(time)}", true, ConsoleColor.Green);
                recordedBestTime = time;
            }
            else
            {
                //Print exisiting best time message
                ConsoleMessages.DisplayMessage($"Best Time: {GetTimeString(bestTime.Value)}", true);
                recordedBestTime = bestTime.Value;
            }
        }
Example #12
0
 public void DecrementVisibleHandCount(bool drawThreeMode)
 {
     if (visibleHandCount > 1)
     {
         visibleHandCount--;
     }
     else
     {
         visibleHandCount = Math.Min(cards.Count, 3);
         if (cards.Count == 0)
         {
             cards = new List <Card>(cycledHandCards);
             cycledHandCards.Clear();
             FlipAllCardsDown();
             ConsoleMessages.DisplayMessage("End of deck. All hand cards played", true, ConsoleColor.Green);
             if (drawThreeMode)
             {
                 visibleHandCount = 3;
             }
         }
     }
 }
Example #13
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(70, 30);
            NewGame(true);
            Display();

            while (true)
            {
                CheckForAutoComplete();
                if (table.CheckForWin())
                {
                    ConsoleMessages.DisplayMessage("Game Over.", true, ConsoleColor.Green);

                    HandleHighScoreAndBestTime();

                    if (!NewGame(false))
                    {
                        break;
                    }
                }
                GetUserCommand();
                Display();
            }
        }
Example #14
0
        static void GetUserCommand()
        {
            Console.WriteLine("\n======================================================================\n");
            Console.WriteLine("Enter a command. Type 'Help' to see a list of possible commands.");

            string input = Console.ReadLine().ToLower();

            Console.WriteLine();

            if (!ValidateInput(input))
            {
                Console.WriteLine("\n======================================================================\n\n");
                return;
            }

            string[] inputStrings = input.Split(' ');
            string   firstString  = inputStrings[0];

            //Move command
            if (firstString == "move" || firstString == "m")
            {
                string sourceCard  = inputStrings[1];
                string destination = inputStrings[3];

                if (!VerifyMove(sourceCard, destination))
                {
                    return;
                }

                // search in table
                (bool foundCard, bool continueLooking) = table.MoveCard(sourceCard, destination, ref score);
                if (foundCard && !continueLooking)
                {
                    moveCounter++;
                }
                else if (!foundCard && continueLooking)
                {
                    // not found in table, search in hand
                    if (deck.GetTopOfHandName().ToLower() == sourceCard)
                    {
                        Card topCard = deck.RemoveTopCard();
                        if (table.MoveFromHand(sourceCard, destination, topCard.suit, topCard.value))
                        {
                            deck.deductPointsForCycle(drawThreeMode, ref score);
                            deck.DecrementVisibleHandCount(drawThreeMode);
                            score += 5;
                            moveCounter++;
                        }
                    }
                    else
                    {
                        if (!table.MoveFromFoundation(sourceCard, destination))
                        {
                            ConsoleMessages.DisplayMessage("Error: " + sourceCard.ToUpper() + " not available.", true, ConsoleColor.Red);
                        }
                        else
                        {
                            score -= 15;
                            moveCounter++;
                        }
                    }
                }
            }
            //Set Command
            else if (firstString == "set" || firstString == "s")
            {
                string[] strings    = input.Split(' ');
                string   sourceCard = strings[1];
                table.SetCard(sourceCard, deck, ref score, ref moveCounter, drawThreeMode);
            }
            else if (input == "help" || input == "h")
            {
                ShowPossibleCommands();
            }
            else if (input == "next" || input == "n")
            {
                if (deck.NextCardInHand(drawThreeMode))
                {
                    score = drawThreeMode ? Math.Max(score - 20, 0) : Math.Max(score - 100, 0);
                }
            }
            else if (input == "new game" || input == "ng")
            {
                NewGame(false);
            }
            else if (input == "scoring")
            {
                ShowScoringRules();
            }
            else if (input == "show hand")
            {
            }
            else if (input == "undo" || input == "u")
            {
                Undo();
            }
            else if (input == "high score" || input == "hs")
            {
                ShowHighScore();
            }
            else if (input == "best time" || input == "bt")
            {
                ShowBestTime();
            }
            Console.WriteLine("\n======================================================================\n\n");
        }
Example #15
0
        static bool ValidateInput(string input)
        {
            string[] strings = input.Split(' ');
            string   error   = "";

            if (strings.Length == 0)
            {
                error = "Error: Invalid input. Type 'help' to see acceptable input.";
                return(false);
            }

            string firstWord = strings[0];

            if (firstWord == "move" || firstWord == "m")
            {
                //check input word count and second word is "to"
                if (strings.Length != 4 || strings[2] != "to")
                {
                    error = "Error: Invalid move input. Type 'help' to see acceptable input.";
                }
                //check source and destination length
                else if (strings[1].Length < 2 || strings[1].Length > 3 || strings[3].Length < 2 || (strings[3].Length > 3 && strings[3] != "empty"))
                {
                    error = "Error: Source card value must be 2 or 3 characters long. Example: AS or 10D";
                }
                //check valid source card value
                else if (strings[1][0] != 'a' && strings[1][0] != '2' && strings[1][0] != '3' && strings[1][0] != '4' && strings[1][0] != '5' && strings[1][0] != '6' && strings[1][0] != '7' &&
                         strings[1][0] != '8' && strings[1][0] != '9' && strings[1][0] != 'j' && strings[1][0] != 'q' && strings[1][0] != 'k' && (strings[1][0] == '1' && strings[1][1] != '0'))
                {
                    error = "Error: Invalid source card value. Must be A, J, Q, K, or a value between 2 and 10";
                }
                //check valid source card suit
                else if (strings[1][strings[1].Length - 1] != 's' && strings[1][strings[1].Length - 1] != 'd' && strings[1][strings[1].Length - 1] != 'c' && strings[1][strings[1].Length - 1] != 'h')
                {
                    error = "Error: Invalid source card suit. Must be S, D, C, or H. (spades, diamonds, clubs, or hearts)";
                }
                //check valid destination card value
                else if (strings[3] != "empty" && strings[3][0] != 'a' && strings[3][0] != '2' && strings[3][0] != '3' && strings[3][0] != '4' && strings[3][0] != '5' && strings[3][0] != '6' && strings[3][0] != '7' &&
                         strings[3][0] != '8' && strings[3][0] != '9' && strings[3][0] != 'j' && strings[3][0] != 'q' && strings[3][0] != 'k' && (strings[3][0] == '1' && strings[3][1] != '0'))
                {
                    error = "Error: Invalid destination card value. Must be A, J, Q, K, a value between 2 and 10, or 'empty'";
                }
                //check valid destination card suit
                else if (strings[3] != "empty" && strings[3][strings[3].Length - 1] != 's' && strings[3][strings[3].Length - 1] != 'd' && strings[3][strings[3].Length - 1] != 'c' && strings[3][strings[3].Length - 1] != 'h')
                {
                    error = "Error: Invalid destination card suit. Must be S, D, C, or H. (spades, diamonds, clubs, or hearts), destination may also simply be 'empty'";
                }
            }
            else if (firstWord == "set" || firstWord == "s")
            {
                if (strings.Length != 2)
                {
                    error = "Error: Invalid set input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "help" || firstWord == "h")
            {
                if (strings.Length != 1)
                {
                    error = "Error: Invalid help input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "next" || firstWord == "n")
            {
                if (strings.Length != 1)
                {
                    error = "Error: Invalid next input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "new" || firstWord == "ng")
            {
                if (firstWord == "new" && (strings.Length != 2 || strings[1] != "game"))
                {
                    error = "Error: Invalid input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "high" || firstWord == "hs")
            {
                if (firstWord == "high" && (strings.Length != 2 || strings[1] != "score"))
                {
                    error = "Error: Invalid input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "best" || firstWord == "bt")
            {
                if (firstWord == "best" && (strings.Length != 2 || strings[1] != "time"))
                {
                    error = "Error: Invalid input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "scoring")
            {
                if (strings.Length > 1)
                {
                    error = "Error: Invalid scoring input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "show")
            {
                if (strings.Length != 2 || strings[1] != "hand")
                {
                    error = "Error: Invalid input. Type 'help' to see acceptable input.";
                }
            }
            else if (firstWord == "undo" || firstWord == "u")
            {
                if (strings.Length > 1)
                {
                    error = "Error: Invalid undo input. Type 'help' to see acceptable input.";
                }
            }
            else
            {
                error = "Error: \"" + input + "\" is not a valid command. Type \"Help\" to see a list of valid commands.";
            }
            if (error != "")
            {
                ConsoleMessages.DisplayMessage(error, true, ConsoleColor.Red);
                return(false);
            }
            return(true);
        }
Example #16
0
        public void SetCard(string sourceCardName, Deck deck, ref int score, ref int moveCounter, bool drawThreeMode)
        {
            bool fromHand = false;

            (int sourceColumn, int sourceRow) = GetSourceIndices(sourceCardName);

            //could not find in table, check in hand
            if (sourceColumn == -1)
            {
                //check that the top of the hand is the source card, else print source card not found and return.
                if (deck.GetTopOfHandName().ToLower() == sourceCardName)
                {
                    fromHand = true;
                }
                else
                {
                    ConsoleMessages.DisplayMessage("Source card " + sourceCardName.ToUpper() + " not available", true, ConsoleColor.Red);
                    return;
                }
            }
            if (!IsSetLegal(sourceColumn, sourceRow, fromHand ? deck.GetTopHandCard() : null))
            {
                return;
            }

            Card sourceCard;
            bool canMove = true;

            if (fromHand)
            {
                sourceCard = deck.RemoveTopCard();
                deck.deductPointsForCycle(drawThreeMode, ref score);
                deck.DecrementVisibleHandCount(drawThreeMode);
            }
            else
            {
                sourceCard = table[sourceColumn][sourceRow];
                table[sourceColumn].RemoveAt(sourceRow);
            }

            //flip new card if available
            if (!fromHand && sourceRow != 0 && table[sourceColumn][sourceRow - 1].faceup == false)
            {
                table[sourceColumn][sourceRow - 1].faceup = true;
                score += 5;
            }

            if (foundation[sourceCard.suit].Count > 0)
            {
                Card topSuitCard = foundation[sourceCard.suit][foundation[sourceCard.suit].Count - 1];
                if (sourceCard.suit != topSuitCard.suit || topSuitCard.value + 1 != sourceCard.value)
                {
                    canMove = false;
                }
            }
            else if (sourceCard.value != 0)
            {
                canMove = false;
            }
            if (canMove)
            {
                foundation[sourceCard.suit].Add(sourceCard);
                score += 10;
                moveCounter++;
            }
            else
            {
                ConsoleMessages.DisplayMessage("Cannot set " + sourceCard.GetReadableCombined(), true, ConsoleColor.Red);
            }
        }
Example #17
0
        public bool NextCardInHand(bool drawThreeMode = false)
        {
            bool dockPointsForCycle = false;
            int  cardsToMove        = 0;

            foreach (Card card in cards)
            {
                if (card.faceup)
                {
                    cardsToMove++;
                }
                else
                {
                    break;
                }
            }

            for (int i = 0; i < cardsToMove; i++)
            {
                if (cards.Count > 1)
                {
                    FlipTopCard();
                    cycledHandCards.Add(cards[0]);
                    cards.RemoveAt(0);
                    if (cards.Count > 0 && (i == cardsToMove - 1))
                    {
                        if (drawThreeMode)
                        {
                            FlipNextThreeCards();
                        }
                        else
                        {
                            FlipTopCard();
                        }
                    }
                }
                else if (cards.Count == 0)
                {
                    if (cycledHandCards.Count == 0)
                    {
                        ConsoleMessages.DisplayMessage("End of deck. All hand cards played", true, ConsoleColor.Green);
                    }
                    else
                    {
                        dockPointsForCycle = drawThreeMode ? cycledCount > 3 : cycledCount > 0;
                        cycledCount++;
                        ConsoleMessages.DisplayMessage("End of deck. Starting from beginning.", true, ConsoleColor.Green);
                        cards = new List <Card>(cycledHandCards);
                        FlipTopCard();
                        cycledHandCards.Clear();
                    }
                }
                else
                {
                    dockPointsForCycle = drawThreeMode ? cycledCount > 3 : cycledCount > 0;
                    cycledCount++;
                    ConsoleMessages.DisplayMessage("End of deck. Starting from beginning.", true, ConsoleColor.Green);
                    FlipTopCard();
                    Card lastCard = cards[0];
                    cards = new List <Card>(cycledHandCards);
                    cards.Add(lastCard);
                    FlipTopCard();
                    cycledHandCards.Clear();

                    if (drawThreeMode)
                    {
                        SetFaceupForCycledDeck();
                    }
                    else
                    {
                        FlipAllCardsDown();
                    }
                }
            }

            visibleHandCount = Math.Min(cards.Count, 3);

            return(dockPointsForCycle);
        }
Example #18
0
        static bool VerifyMove(string source, string destination)
        {
            //TODO: Leading white space should be acceptable input.
            string error       = "";
            char   sourceSuit  = source.Length >= 2 ? source[source.Length - 1] : 'n';
            char   destSuit    = destination.Length >= 2 ? destination[destination.Length - 1] : 'n';
            string sourceValue = source.Substring(0, source.Length - 1);
            string destValue   = destination != "empty" ? destination.Substring(0, destination.Length - 1) : destination;

            if (sourceValue == "k")
            {
                if (destination != "empty")
                {
                    error = "Error: Invalid move. Can only move a k to \"empty\"";
                }
            }
            else if (sourceSuit == 'n')
            {
                error = "Error: invalid source card.";
            }
            else if (destSuit == 'n')
            {
                error = "Error: invalid destination card.";
            }
            else if ((sourceSuit == 's' || sourceSuit == 'c') && (destSuit != 'd' && destSuit != 'h'))
            {
                error = "Error: Invalid move. Cannot move suit " + sourceSuit + " to suit " + destSuit;
            }
            else if ((sourceSuit == 'd' || sourceSuit == 'h') && (destSuit != 's' && destSuit != 'c'))
            {
                error = "Error: Invalid move. Cannot move suit " + sourceSuit + " to suit " + destSuit;
            }
            else if (sourceValue == "a")
            {
                if (destValue != "2")
                {
                    error = "Error: Invalid move. Cannot move an a to a " + destValue;
                }
            }
            else if (sourceValue == "j")
            {
                if (destValue != "q")
                {
                    error = "Error: Invalid move. Cannot move a j to a " + destValue;
                }
            }
            else if (sourceValue == "q")
            {
                if (destValue != "k")
                {
                    error = "Error: Invalid move. Cannot move a q to a " + destValue;
                }
            }
            else if (sourceValue == "10")
            {
                if (destValue != "j")
                {
                    error = "Error: Invalid move. Cannot move a 10 to a " + destValue;
                }
            }
            //TODO: Typed 'move q0s to jh' accidentally and caused an exception here
            else if (Int32.Parse(sourceValue) != Int32.Parse(destValue) - 1)
            {
                error = "Error: Invalid move. Cannot move a " + sourceValue + " to a " + destValue;
            }

            if (error != "")
            {
                ConsoleMessages.DisplayMessage(error, true, ConsoleColor.Red);
                Console.WriteLine("\n======================================================================\n\n");
                return(false);
            }

            return(true);
        }