private void StopBeamSound() { if (this.xBeamSoundWrapper != null) { this.xBeamSoundWrapper.Stop(); this.xBeamSoundWrapper = null; Program.game.xSoundSystem.PlayCue("Guardian_LaserBeamEnd", this.xOwner, true); } }
public SoundSystem.CueWrapper PlayTrackableInterfaceCue(string sCueName) { if (!this.bSystemActive) { return null; } SoundSystem.CueWrapper xCue = new SoundSystem.CueWrapper(this.effectSoundBank.GetCue(sCueName), sCueName); this.lxCueWrappers.Add(xCue); this.lxCuesInLevel.Add(xCue); xCue.Play(); return xCue; }
public virtual void Update() { this.iCounter++; if (CAS.NetworkRole != NetworkHelperInterface.NetworkRole.Client && this.xOwnerView.xViewStats.GetSkillLevel(SpellCodex.SpellTypes._Talent_Turtle) > 0) { float fBuffFactor = SpellVariable.Get(SpellVariable.Handle.Talent_Turtle_DEFIncrease) * (float)this.xOwnerView.xViewStats.GetSkillLevel(SpellCodex.SpellTypes._Talent_Turtle) / 100f; this.xOwnerView.xEntity.xBaseStats.AddStatusEffect(BaseStats.StatusEffectSource.Turtle, new BaseStats.EBuffFloat(10, fBuffFactor, EquipmentInfo.StatEnum.DEFMultiplier, false)); } if (this.iChargeLevel >= 2) { this.iSoundCounter--; if (this.iSoundCounter <= 0) { this.xChargeCue = Program.GetTheGame().xSoundSystem.PlayCue("Charge_skill", this.xOwnerView.xEntity.xTransform); this.iSoundCounter = 120; } } if (this.xGlowPartial != null) { this.xGlowPartial.iTimeLeft = 5; } if (this.xOwnerView != null) { if (((!Utility.IsWithinRange((int)this.xOwnerView.xEntity.xRenderComponent.iActiveAnimation, 520, 999) && !Utility.IsWithinRange((int)this.xOwnerView.xEntity.xRenderComponent.iActiveAnimation, 240, 243)) || this.xOwnerView.xEntity.xCurrentSpellCharge != this) && this.bLocalOrServer) { this.iChargeLevel = 0; this.iCounter = 0; if (this.xOwnerView.xEntity.xCurrentSpellCharge == this) { this.Abort(); this.Detach(); this.xOwnerView.xEntity.xCurrentSpellCharge = null; this.SendClientInstruction(255, new float[0]); this.bDetached = true; return; } } else { SpellCharge arg_1B6_0 = this.xOwnerView.xEntity.xCurrentSpellCharge; } } }
private void StartBeamSound() { if (this.xBeamSoundWrapper != null) { this.xBeamSoundWrapper.Stop(); } this.xBeamSoundWrapper = Program.game.xSoundSystem.PlayCue("Guardian_LaserBeamMid", this.xOwner, false); }
public override void OnAnimationCallback(AnimationInstruction xIns) { if (xIns.xEvent.afAlterableValues[0] == 0f) { if (this.bNextAttackFromJump && !this.bAttackHasHit) { this.xOwner.xRenderComponent.SwitchAnimation((ushort)(28 + this.xOwner.xRenderComponent.GetCurrentAnimation().byAnimationDirection), Animation.CancelOptions.RestartIfPlaying); this.iMeriGoRoundLogic = 4; this.iNextHardUpdate = 20; this.StarsBegin(); } } else if (xIns.xEvent.afAlterableValues[0] == 2f && Program.GetTheGame().xNetworkInfo.enCurrentRole != NetworkHelperInterface.NetworkRole.Client) { Program.GetTheGame()._Enemy_EnterAttackAnimation(this.xOwner, (ushort)(24 + this.xOwner.xRenderComponent.GetCurrentAnimation().byAnimationDirection)); } else if (xIns.xEvent.afAlterableValues[0] == 1f) { if (this.iMeriGoRoundLogic == 6) { this.iNextHardUpdate = 70; this.iMeriGoRoundLogic = 0; this.xOwner.xRenderComponent.SwitchAnimation(38, Animation.CancelOptions.RestartIfPlaying); this.StarsEnd(); if (this.cueDizzy != null && this.cueDizzy.xCue.IsPlaying) { this.cueDizzy.xCue.Stop(AudioStopOptions.AsAuthored); this.cueDizzy = Program.GetTheGame().xSoundSystem.PlayCue("Vilya_DizzyShake", this.xOwner, true); } } } else if (xIns.xEvent.afAlterableValues[0] == 3f) { this.cueDizzy = Program.GetTheGame().xSoundSystem.PlayCue("Vilya_Dizzy", this.xOwner, true); Program.GetTheGame().xSoundSystem.RegisterAsPausable(this.cueDizzy); } this.bNextAttackFromJump = false; }
public override void OnAnimationCallback(AnimationInstruction xIns) { if (xIns.xEvent.afAlterableValues[0] == 0f) { this.xOwner.xCollisionComponent.DeactivateGroup(CollisionComponent.ColliderGroup.All); if (this.xDuringPhaseShift != null) { this.xDuringPhaseShift.Stop(); this.xDuringPhaseShift = null; } this.xDuringPhaseShift = Program.game.xSoundSystem.PlayCue("phase_shift_mid", this.xOwner, false); return; } if (xIns.xEvent.afAlterableValues[0] == 1f) { this.xOwner.xCollisionComponent.ActivateGroup(CollisionComponent.ColliderGroup.All); if (this.xDuringPhaseShift != null) { this.xDuringPhaseShift.Stop(); this.xDuringPhaseShift = null; return; } } else if (xIns.xEvent.afAlterableValues[0] == 2f) { if (CAS.NetworkRole == NetworkHelperInterface.NetworkRole.Client) { return; } if (xIns.xEvent.afAlterableValues[1] == 0f) { this.xChargeEffect = (Program.game._EffectMaster_AddEffect(new SortedAnimated(this.xOwner.xTransform.v2Pos + new Vector2(3f, 8f), SortedAnimated.SortedAnimatedEffects._EnemyEffects_Boss_PhasemanGreenShotCharge)) as SortedAnimated); return; } if (xIns.xEvent.afAlterableValues[1] == 1f) { Vector2 v2Dir = new Vector2(0f, 1f); List<WorldActor> lxTargetList = Program.game._Enemy_GetTargetList(this, true); for (int i = 0; i < lxTargetList.Count; i++) { Vector2 v2Try = Vector2.Normalize(lxTargetList[i].xTransform.v2Pos - (this.xOwner.xTransform.v2Pos + new Vector2(5f, 14f))); if (v2Try.X > -0.5f && v2Try.X < 0.5f) { v2Dir = v2Try; break; } } this.FireYellowBullet(v2Dir, 3.5f, 1f, 80); if (this.xChargeEffect != null) { this.xChargeEffect.bToBeDestroyed = true; this.xChargeEffect = null; return; } } } else { if (xIns.xEvent.afAlterableValues[0] == 3f) { this.bReadyToFire = true; return; } if (xIns.xEvent.afAlterableValues[0] == 4f) { if (this.xDuringPhaseShift != null) { this.xDuringPhaseShift.Stop(); this.xDuringPhaseShift = null; } this.xDuringPhaseShift = Program.game.xSoundSystem.PlayCue("phase_shift_mid", this.xOwner, false); return; } if (xIns.xEvent.afAlterableValues[0] == 5f && this.xDuringPhaseShift != null) { this.xDuringPhaseShift.Stop(); this.xDuringPhaseShift = null; } } }
public void ProcessInput(LocalInputHelper xGameInput, LocalInputHelper xMenuInput) { if (xMenuInput.MenuBack.bPressed && !xMenuInput.Action.bPressed) { this.xFishingPlayer.xEntity.xRenderComponent.SwitchAnimation((ushort)(2008 + (int)this.xFishingPlayer.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying); this.EndFishing(false); } if (this.iPhase == 3) { if (xMenuInput.Action.bPressed) { this.EndFishing(true); return; } } else if (this.iPhase == 4) { if (xMenuInput.Action.bPressed) { if (!Program.GetTheGame().xGameSessionData.henActiveFlags.Contains(FlagCodex.FlagID._BagTips_CaughtAFish)) { this.iPhase = 10; if (Program.GetTheGame().xLocalPlayer.xGUIStuff.xBag != null) { Program.GetTheGame().xLocalPlayer.xGUIStuff.xBag.iDisplayTimeLeft = 1; } Program.GetTheGame().xLocalPlayer.xGUIStuff.SetBagOfTricks(CAS.GetLibraryText("NoticesAndTips", "BagTips_FishPressLeftRight")); this.ResetGame(); return; } this.iPhase = 5; this.iCounter = 0; this.xFishingPlayer.xEntity.xRenderComponent.SwitchAnimation((ushort)(2020 + (int)this.xFishingPlayer.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying); this.ResetGame(); this.xReelInCue = Program.game.xSoundSystem.PlayTrackableInterfaceCue("Fishing_ReelIn"); if (Program.GetTheGame().xNetworkInfo.enCurrentRole != NetworkHelperInterface.NetworkRole.LocalOnly) { NetOutgoingMessage om = base.CreateMessage(); om.Write(2); om.Write((int)this.enCurrentFish); base.SendMessage(om); return; } } } else if (this.iPhase == 10) { if (xMenuInput.Left.bDown || xMenuInput.Right.bDown) { this.iPhase = 5; this.iCounter = 0; this.xFishingPlayer.xEntity.xRenderComponent.SwitchAnimation((ushort)(2020 + (int)this.xFishingPlayer.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying); this.xReelInCue = Program.game.xSoundSystem.PlayTrackableInterfaceCue("Fishing_ReelIn"); if (Program.GetTheGame().xNetworkInfo.enCurrentRole != NetworkHelperInterface.NetworkRole.LocalOnly) { NetOutgoingMessage om2 = base.CreateMessage(); om2.Write(2); om2.Write((int)this.enCurrentFish); base.SendMessage(om2); return; } } } else if (this.iPhase == 5) { if (xMenuInput.Left.bDown) { this.iGreenZoneXPos -= 2; if (this.iGreenZoneXPos < 0) { this.iGreenZoneXPos = 0; return; } } else if (xMenuInput.Right.bDown) { this.iGreenZoneXPos += 2; if (this.iGreenZoneXPos > 139 - this.iGreenZoneWidth) { this.iGreenZoneXPos = 139 - this.iGreenZoneWidth; return; } } } else if (this.iPhase == 6 && xMenuInput.Action.bPressed) { this.iPhase = 7; this.iCounter = 0; this.xFloatEffect.bToBeDestroyed = true; this.xFishingPlayer.xEntity.xRenderComponent.SwitchAnimation((ushort)(2008 + (int)this.xFishingPlayer.xEntity.byAnimationDirection), Animation.CancelOptions.IgnoreIfPlaying); } }
public override void Update() { if (this.iLaserState == 1) { if (this.iLaserCounter == -15) { Program.game.xSoundSystem.PlayInterfaceCue("FlyingFortress_LaserBarsAppear"); } if (this.iLaserCounter >= 0 && this.iLaserCounter % 5 == 0) { int iMossa = this.iLaserCounter / 5 * 2; if (iMossa + 1 < this.lxLaserFence.Count) { (this.lxLaserFence[iMossa].xRenderComponent as AnimatedRenderComponent).SwitchAnimation(1, Animation.CancelOptions.IgnoreIfPlaying); (this.lxLaserFence[iMossa + 1].xRenderComponent as AnimatedRenderComponent).SwitchAnimation(1, Animation.CancelOptions.IgnoreIfPlaying); } else { this.iLaserState = 0; this.xLaserIdleCue = Program.game.xSoundSystem.PlayTrackableInterfaceCue("FlyingFortress_LaserBarsIdle"); } } this.iLaserCounter++; } if (CAS.NetworkRole == NetworkHelperInterface.NetworkRole.Client) { return; } if (this.iSpawnState == 1) { if (this.iSpawnCounter == 0) { this.AddSpawnEffect(new Vector2(428f, 384f)); if (Program.game._Enemy_GetDifficultyModifier() > 1) { this.AddSpawnEffect(new Vector2(440f, 400f)); } } if (this.iSpawnCounter == 40) { Enemy mos = Program.game._EntityMaster_AddEnemy(EnemyCodex.EnemyTypes.BrawlerBot, new Vector2(428f, 384f), 1, 0f, false, Enemy.SpawnEffectType.HorizontalFold, new float[0]); this.lxSpawnedEnemies.Add(mos); if (Program.game._Enemy_GetDifficultyModifier() > 1) { mos = Program.game._EntityMaster_AddEnemy(EnemyCodex.EnemyTypes.BrawlerBot, new Vector2(440f, 400f), 1, 0f, false, Enemy.SpawnEffectType.HorizontalFold, new float[0]); this.lxSpawnedEnemies.Add(mos); } } if (this.iSpawnCounter == 60) { this.AddSpawnEffect(new Vector2(465f, 406f)); this.AddSpawnEffect(new Vector2(465f, 364f)); if (Program.game.dixPlayers.Count > 2) { this.AddSpawnEffect(new Vector2(470f, 400f)); } } if (this.iSpawnCounter == 100) { Enemy mos2 = Program.game._EntityMaster_AddEnemy(EnemyCodex.EnemyTypes.BrawlerBot, new Vector2(465f, 406f), 1, 0f, false, Enemy.SpawnEffectType.HorizontalFold, new float[0]); this.lxSpawnedEnemies.Add(mos2); mos2 = Program.game._EntityMaster_AddEnemy(EnemyCodex.EnemyTypes.Guardian, new Vector2(465f, 364f), 1, 0f, false, Enemy.SpawnEffectType.HorizontalFold, new float[0]); this.lxSpawnedEnemies.Add(mos2); if (Program.game.dixPlayers.Count > 2) { mos2 = Program.game._EntityMaster_AddEnemy(EnemyCodex.EnemyTypes.Guardian, new Vector2(470f, 400f), 1, 0f, false, Enemy.SpawnEffectType.HorizontalFold, new float[0]); this.lxSpawnedEnemies.Add(mos2); } this.iSpawnState = 0; } this.iSpawnCounter++; } if (this.iSpawnState != 0 || !this.bInTrap || Program.game.xNetworkInfo.enCurrentRole == NetworkHelperInterface.NetworkRole.Client) { return; } for (int i = 0; i < this.lxSpawnedEnemies.Count; i++) { if (!this.lxSpawnedEnemies[i].bToBeDestroyed) { return; } } for (int j = 0; j < this.lxLaserFence.Count; j++) { (this.lxLaserFence[j].xRenderComponent as AnimatedRenderComponent).SwitchAnimation(3, Animation.CancelOptions.IgnoreIfPlaying); } this.bInTrap = false; if (this.xLaserIdleCue != null) { this.xLaserIdleCue.Stop(); } this.UnregisterColliders(); base.SendNetworkInstruction(1, new float[0]); Program.game._Trigger_HandleTriggerEvent(FlagCodex.FlagID._MainStory_FlyingTemple_WalkIntoRightBridgeTrap, 1); }
private void StopDashSound() { if (this.xDashSoundWrapper != null) { this.xDashSoundWrapper.Stop(); this.xDashSoundWrapper = null; } }
public override void OnAnimationCallback(AnimationInstruction xIns) { if (xIns.xEvent.afAlterableValues[0] == 0f) { this.enCurrentAction = BrawlerBotAI.BrawlerBotAction.Chillin; this.iNextHardUpdate = 0; this.StopDashSound(); return; } if (xIns.xEvent.afAlterableValues[0] == 1f) { this.enCurrentAction = BrawlerBotAI.BrawlerBotAction.Chillin; this.iNextHardUpdate = 0; return; } if (xIns.xEvent.afAlterableValues[0] == 2f) { if (this.xDashSoundWrapper == null) { this.xDashSoundWrapper = Program.game.xSoundSystem.PlayCue("BrawlerBot_DashMid", this.xOwner, true); return; } } else if (xIns.xEvent.afAlterableValues[0] == 3f) { this.iSuperSlowDownProgress = 24; } }
public override void Update() { this.xPlateRC.Update(); if (this.iStandCounter > 0) { int iMos = this.iStandCounter; this.iStandCounter -= 2; if (!this.bLastStand && iMos > 40 && this.iStandCounter <= 40) { Program.game.xSoundSystem.PlayCue("PuzzlePlateSpinEnd", this.xPlateRC.xTransform.v2Pos); } } if (this.iStandCounter > 0) { if (this.xPlateRC.iActiveAnimation == 0) { this.xPlateRC.SwitchAnimation(1, Animation.CancelOptions.IgnoreIfPlaying); Program.game.xSoundSystem.PlayCue("PuzzlePlateDown", this.xPlateRC.xTransform.v2Pos); } else if (this.xPlateRC.iActiveAnimation == 2) { float fSpeedMod = 0.75f; if (this.xMidSnurr == null && this.iStandCounter > 10) { this.xMidSnurr = Program.game.xSoundSystem.PlayCue("PuzzlePlateSpinMid", this.xPlateRC.xTransform.v2Pos); } if (this.iStandCounter == 0) { Program.game.xSoundSystem.PlayCue("PuzzlePlateSpinStart", this.xPlateRC.xTransform.v2Pos); } if (Program.game.iTrueFrameUpdates % 80 == 0 && this.iStandCounter > 50) { this.xMidSnurr = Program.game.xSoundSystem.PlayCue("PuzzlePlateSpinMid", this.xPlateRC.xTransform.v2Pos); } if (this.iStandCounter > 120) { this.iStandCounter = 120; } if (this.iStandCounter > 50) { fSpeedMod = 0.75f + (float)(this.iStandCounter - 50) / 60f; } if (fSpeedMod < 0.75f) { fSpeedMod = 0.75f; } this.xPlateRC.fAnimationTimeWarp = fSpeedMod; if (this.iStandCounter <= 10) { if (this.xPlateRC.GetCurrentAnimation().iRenderedFrame == 0 && !this.bLastStand) { this.xPlateRC.SwitchAnimation(3, Animation.CancelOptions.IgnoreIfPlaying); Program.game.xSoundSystem.PlayCue("PuzzlePlateReleased", this.xPlateRC.xTransform.v2Pos); this.iStandCounter = 0; if (this.xMidSnurr != null) { this.xMidSnurr.Stop(); this.xMidSnurr = null; } } else { this.iStandCounter = 9; } } } } List<Collider> lxPlayerCols = Program.GetTheGame().xCollisionMaster.dexHitboxColliders[Collider.ColliderLayers.Players]; this.bLastStand = false; for (int i = 0; i < lxPlayerCols.Count; i++) { if (!Program.GetTheGame().xCollisionMaster.TryCollision(this.colHitbox, lxPlayerCols[i])) { return; } } this.bLastStand = true; if (CAS.NetworkRole != NetworkHelperInterface.NetworkRole.Client) { this.OnTrigger(); } this.iStandCounter += 3; }