Example #1
0
        public static void CreateView(string resPath, string resDefaultPath, EntityObject entity, Transform parent = null)
        {
            ViewObject obj         = null;
            string     recycleType = resPath;
            bool       useRecycler = true;

            obj = objRecycler.Pop(recycleType) as ViewObject;
            if (obj == null)
            {
                useRecycler = false;
                obj         = InstanceViewFromPrefab(recycleType, resDefaultPath);
            }

            if (obj != null)
            {
                if (!obj.gameObject.activeSelf)
                {
                    obj.gameObject.SetActive(true);
                }

                if (parent != null)
                {
                    obj.transform.SetParent(parent, false);
                }
                else
                {
                    obj.transform.SetParent(viewRoot, false);
                }

                obj.CreateInFactory(entity, recycleType);

                if (EnableLog && MyLogger.EnableLog)
                {
                    MyLogger.Log(LOG_TAG, "CreateView() {0}:{1} -> {2}:{3}, UseRecycler:{4}",
                                 entity.GetType().Name, entity.GetHashCode(),
                                 obj.GetRecycleType(), obj.GetInstanceID(),
                                 useRecycler);
                }

                if (mapObjectList.ContainsKey(entity))
                {
                    MyLogger.LogError(LOG_TAG, "CreateView()", " Mapping already exist!");
                }
                mapObjectList[entity] = obj;
            }
        }
Example #2
0
        public static void ReleaseView(EntityObject entity)
        {
            if (entity != null)
            {
                ViewObject obj = mapObjectList[entity];
                if (obj != null)
                {
                    if (EnableLog && MyLogger.EnableLog)
                    {
                        MyLogger.Log(LOG_TAG, "ReleaseView() {0}:{1} -> {2}:{3}",
                                     entity.GetType().Name, entity.GetHashCode(),
                                     obj.GetRecycleType(), obj.GetInstanceID());
                    }

                    mapObjectList.Remove(entity);
                    obj.ReleaseInFactory();
                    obj.gameObject.SetActive(false);

                    //push to recycler
                    objRecycler.Push(obj);
                }
            }
        }