void Initialize() { Console.Clear(); DrawBorder(); StatusBar(); ShowSpeed = 11 - snake.speed / 20; wall.LoadLevel(currentLevel); wall.Draw(); food.Draw(); snake.Draw(); //Draw(); }
public static void GameProcess() { check = true; Game.Draw(); while (check && btn.Key != ConsoleKey.Escape) { snake.Draw(); food.Draw(); DrawHeader(); snake.Move(dx, dy); food.Eat(); check = !GameOver(); if (snake.body.Count - 5 > score) { level++; wall.ReadWallLevel(level); Console.Clear(); wall.Draw(); if (speed > 20) { speed -= 20; } } Thread.Sleep(speed); } if (check) { SaveDataGame(false); } else { ShowGameOver(); } }
internal void Run() { timer.Elapsed += Timer_Elapsed; timer.Interval = 500; timer.Start(); food.Draw(); wall.Draw(); }
public void Start() { DrawGameView(); DrawScore(); DrawLevel(); snake.Draw(); food.Draw(); wall.Draw(); Thread thread = new Thread(MoveSnake); thread.Start(); while (isAlive) { ConsoleKeyInfo keyInfo = Console.ReadKey(true); if (snake.SnakeMovement(keyInfo)) { snake.ChangeDirection(keyInfo); } if (keyInfo.Key == ConsoleKey.Escape) { thread.Abort(); string fileName = Nickname + ".xml"; if (File.Exists(fileName)) { File.Delete(fileName); } FileStream fs = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.ReadWrite); XmlSerializer xs = new XmlSerializer(typeof(List <GameObject>)); xs.Serialize(fs, g_objects); fs.Close(); MainMenu mainMenu = new MainMenu(); mainMenu.Options(); mainMenu.Begin(); } } }
static void Main(string[] args) { //Рамка Console.SetBufferSize(80, 25); Wall wall = new Wall(80, 25); wall.Draw(); //Точки Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.Right); snake.Draw(); FoodCreator fCreator = new FoodCreator(25, 80, '&'); Point food = fCreator.CreateFood(); food.Draw(); while (true) { if (wall.IsHit(snake) || snake.IsHitTail()) { break; } if (snake.Eat(food)) { food = fCreator.CreateFood(); food.Draw(); } else { snake.Move(); } Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.GKey(key.Key); } } WriteGameOver(); Console.ReadLine(); }
public void Draw() { worm.Draw(); food.Draw(); wall.Draw(); }