internal void Reset() { CurrentDirection = _defaultDirection; _partsToAdd = 0; Score = 0; SnakeParts.Clear(); SnakeParts.AddLast(new SnakePart(_snakePartImage, _defaultPosition, _color)); food.SetRandomPosition(); }
private void AddPiece() { SnakeParts.AddLast(new SnakePart(_snakePartImage, Tail.Position, _color)); }