private void InitializeGame() { this.Controls.Add(area); this.Controls.Add(food); food.BringToFront(); this.KeyDown += Game_Keydown; this.Size = new Size(615, 625); snake.Render(this); }
private void InitializeGame() { this.Height = 600; this.Width = 600; this.Controls.Add(area); area.Top = 100; area.Left = 100; score = 0; snake.Render(this); this.Controls.Add(food); food.BringToFront(); SetFoodLocation(); this.KeyDown += new KeyEventHandler(Game_KeyDown); }
private void InitializeGame() { this.Height = 600; this.Width = 600; this.Controls.Add(area); area.Top = 80; area.Left = 80; //set score to 0 score = 0; //adding snake body snake.Render(this); //adding food to the game this.Controls.Add(food); food.BringToFront(); SetFoodLocation(); //add keyboard controller handler this.KeyDown += new KeyEventHandler(Game_KeyDown); }