Example #1
0
        public Game()
        {
            Console.SetWindowSize(100, 30);
            Walls walls = new Walls(80, 25);

            walls.Draw();
            Point p     = new Point(4, 5, 'x');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();
            FoodCreator foodCreator = new FoodCreator(80, 25, 'o');
            Point       food        = foodCreator.CreateFood();

            food.Draw();
            Params settings = new Params();
            Sounds sound    = new Sounds(settings.GetResourceFolder());

            sound.PlayBackground();
            Score count = new Score(0);

            count.ScoreInGame();
            Sounds soundEat = new Sounds(settings.GetResourceFolder());

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                    count.ScoreUp();
                    count.ScoreInGame();
                    soundEat.PlayEat();
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.Button(key.Key);
                }
            }
            new GameOverSnake();
            sound.PlayEnd();
            Thread.Sleep(5000);
            new EndScore(count.GetScore(), settings.GetResourceFolder());
        }
Example #2
0
        public GameOverSnake()
        {
            int xOffset = 25;
            int yOffset = 8;

            Console.ForegroundColor = ConsoleColor.Red;
            Console.SetCursorPosition(xOffset, yOffset++);
            WriteText("============================", xOffset, yOffset++);
            WriteText("        GAME OVER", xOffset + 1, yOffset++);
            WriteText("============================", xOffset, yOffset++);
            Params settings = new Params();
            Sounds sound2   = new Sounds(settings.GetResourceFolder());

            sound2.PlayEnd();
        }