Example #1
0
        /// <summary>
        /// snake是否吃到自己
        /// </summary>
        public void HitSelfTest()
        {
            SnakeItem headItem = m_snakeBody.First();

            for (int i = 1; i < m_snakeBody.Count; i++)
            {
                if (m_snakeBody.ElementAt(i).ItemPositon == headItem.ItemPositon)
                {
                    this.IsAlive = false;
                    return;
                }
            }
        }
Example #2
0
        /// <summary>
        /// snakebody移动
        /// </summary>
        public void Move()
        {
            SnakeItem newItem;
            Point     newItemPos = new Point();
            SnakeItem headItem   = m_snakeBody.First();
            SnakeItem tailItem   = m_snakeBody.Last();
            int       tailIndex  = m_snakeBody.IndexOf(tailItem);
            int       headIndex  = m_snakeBody.IndexOf(headItem);

            // 计算新的头部的位置
            switch (SnakeBodyDirec)
            {
            case Direction.SOUTH:
                newItemPos.X = headItem.ItemPositon.X;
                newItemPos.Y = headItem.ItemPositon.Y + m_snakeMoveDis;
                break;

            case Direction.NORTH:
                newItemPos.X = headItem.ItemPositon.X;
                newItemPos.Y = headItem.ItemPositon.Y - m_snakeMoveDis;
                break;

            case Direction.WEST:
                newItemPos.X = headItem.ItemPositon.X - m_snakeMoveDis;
                newItemPos.Y = headItem.ItemPositon.Y;
                break;

            case Direction.EAST:
                newItemPos.X = headItem.ItemPositon.X + m_snakeMoveDis;
                newItemPos.Y = headItem.ItemPositon.Y;
                break;

            case Direction.PAUSE:
                return;

            default:
                break;
            }
            // 新的头部
            // 将头部的颜色设置为身体的颜色
            headItem.ItemColor = this.SnakeBodyColor;
            newItem            = new SnakeItem(newItemPos);
            newItem.ItemColor  = this.SnakeHeadColor;

            // 移除尾部item
            RemoveSnakeItem(tailIndex);
            m_snakeBody.Insert(headIndex, newItem);
        }
Example #3
0
        public void CreateSnakeBody(Point beginPos, Graphics snakeGrap)
        {
            RemoveAllSnakeItem();

            this.TotalScore  = 0;
            this.m_snakeGrap = snakeGrap;


            this.SnakeBodyDirec = Direction.WEST; // 初始化方向为west
            SnakeItem headItem = new SnakeItem(beginPos);

            headItem.ItemColor = this.SnakeHeadColor;
            m_snakeBody.Add(headItem);

            // 初始化snake
            for (int i = 0; i < 6; i++)
            {
                AddSnakeItem();
            }
            IsAlive = true;
        }