static void Main() { using (var game = new SnakeGame()) { game.Run(); } }
static void Main(string[] args) { SnakeGame Game = new SnakeGame(40, 20); Game.Run(100); Console.ReadLine(); }
/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (SnakeGame game = new SnakeGame()) { game.Run(); } }
static void Main(string[] args) { #if !MACOS Game = new SnakeGame(); Game.Run(); #else NSApplication.Init (); using (var p = new NSAutoreleasePool ()) { NSApplication.SharedApplication.Delegate = new AppDelegate (); NSApplication.Main (args); } #endif }
static void Main(string[] args) { #if !MACOS Game = new SnakeGame(); Game.Run(); #else NSApplication.Init(); using (var p = new NSAutoreleasePool()) { NSApplication.SharedApplication.Delegate = new AppDelegate(); NSApplication.Main(args); } #endif }
static void Main() { // AI Controller var neuralNetwork = NeuralNetwork.CreateFromFile(SnakeNeuralNetworkSpecification.Specification, @"Content\snakeWeights.json"); var aiController = new SnakeAiController(1, neuralNetwork); // Keyboard Controller var keyboardController = new SnakeKeyboardController(1); // Change value of selectedController to play game with keyboard var selectedController = aiController; using (var game = new SnakeGame(new List <ISnakeController> { selectedController })) game.Run(); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); this.MakeFullScreen(); View game_view; if (MainActivity.Game == null) { SnakeGame.Vibrator = (Vibrator)this.ApplicationContext.GetSystemService(Context.VibratorService); var g = new SnakeGame(); game_view = (View)g.Services.GetService(typeof(View)); g.ExitEvent += () => this.MoveTaskToBack(true); g.Run(); MainActivity.Game = g; } else { game_view = (View)MainActivity.Game.Services.GetService(typeof(View)); ViewGroup parent = (ViewGroup)game_view.Parent; if (parent != null) { parent.RemoveView(game_view); } } #if ADS var layout = new FrameLayout(this); layout.LayoutParameters = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MatchParent, ViewGroup.LayoutParams.MatchParent); layout.AddView(game_view); SetContentView(layout); AndroidAds.Context = this; AndroidAds.ViewGroup = layout; #else this.SetContentView(game_view); #endif }
public static void Main() { snakeGame = new SnakeGame(); snakeGame.Run(); }
static void Main() { using (var game = new SnakeGame()) game.Run(); }