public void DrawDebugBoard(SpriteBatch b) { int w = 25; int x1 = 10; int y1 = 10; int x2 = x1 + TiledSize.X * w; int y2 = y1 + TiledSize.Y * w; for (int i = 0; i <= TiledSize.Y; i++) { Utility.drawLineWithScreenCoordinates(x1, y1 + i * w, x2, y1 + i * w, b, Color.White); } for (int j = 0; j <= TiledSize.X; j++) { Utility.drawLineWithScreenCoordinates(x1 + j * w, y1, x1 + j * w, y2, b, Color.White); } int px = (int)(x1 + w / 2 + Player.GetBoxPosition().X *w); int py = (int)(y1 + w / 2 + Player.GetBoxPosition().Y *w); Utility.drawLineWithScreenCoordinates(px, py, (int)(Board.GetDrawPosition(Player.GetBoxPosition().toVector2(), Player.Size).X + (Player.Size.X / 2)), (int)(Board.GetDrawPosition(Player.GetBoxPosition().toVector2(), Player.Size).Y - (Player.Size.Y / 4) + Player.Size.Y), b, Color.White); if (Board.nextCollectible == null) { return; } int cx = (int)(x1 + w / 2 + Board.nextCollectible.position.X * w); int cy = (int)(y1 + w / 2 + Board.nextCollectible.position.Y * w); Utility.drawLineWithScreenCoordinates(cx, cy, (int)(Board.nextCollectible.Drawposition.X + Board.nextCollectible.Size.X / 2), (int)(Board.nextCollectible.Drawposition.Y - (Board.nextCollectible.Size.Y / 4) + Board.nextCollectible.Size.Y), b, Color.Yellow); }
public void receiveKeyPress(Keys k) { if (k.Equals(Keys.Left)) { Player.Turn(Direction.LEFT); } if (k.Equals(Keys.Right)) { Player.Turn(Direction.RIGHT); } if (k.Equals(Keys.Space)) { if (Board.GameOver) { StartGame(); Board.Paused = false; } else { Board.Paused = !Board.Paused; } } if (k.Equals(Keys.Escape)) { if (!Board.Paused) { Board.Paused = true; } else { ShouldQuit = true; } } if (k.Equals(Keys.Up) && debug) { SnakeMod.monitor.Log(Player.position.ToString() + ":" + Player.GetBoxPosition().ToString() + ":" + Board.nextCollectible.position.ToString()); } if (k.Equals(Keys.Down) && debug) { Player.AddNewTailSegment(); } if (k.Equals(Keys.F5)) { debug = !debug; } if (k.Equals(Keys.F6)) { hideObjects = !hideObjects; } }