Example #1
0
        private void checkWallCollision(int headX, int headY)
        {
            switch (arena.CheckCollision(headX, headY, direction))
            {
            case NONE:
                moveTail();
                break;

            case WALL:
                this.Alive = false;
                break;

            case FOOD:
                this.Speed += 2;
                this.Length++;
                break;
            }
        }