public void HandleDeleteAnchorSet(AnchorSet anchorSet)
        {
            AnchorSet = anchorSet;
            string message = string.Format("Are you sure you want to delete anchor set {0}?", anchorSet.name);

            ConfirmationDialog.ShowDialog(ConfirmationDialogPrefab, SceneRoot, message, (result) =>
            {
                AnchorSetManager.Instance.IsEnabled = true;

                Debug.Log(string.Format("Delete dialog closed, result: {0}", result));

                if (result)
                {
                    StartCoroutine(AnchorSetManager.Instance.DeleteAnchorSet(AnchorSet));
                }
            });
        }