protected EditorPallet(EditorScene scene)
 {
     _editor = scene;
 }
 public EditorScene(EditorScene parent)
     : this()
 {
     _parent = parent;
 }
 public EditorPallet(EditorScene scene, float width, float height)
     : this(scene)
 {
     _localBounds = new AABB(0, 0, width, height);
 }