internal static void Drawing_OnDraw(EventArgs args)
        {
            var target = TargetSelector.GetTarget(Tristana.E.Range, TargetSelector.DamageType.Magical);

            if (target == null)
            {
                return;
            }
            foreach (var unit in HeroManager.Enemies.Where(h => h.IsValid && h.IsHPBarRendered))
            {
                var barPos = unit.HPBarPosition;
                var damage = DamageHandler.DamageToUnit(unit);
                var percentHealthAfterDamage = Math.Max(0, unit.Health - damage) / unit.MaxHealth;
                var yPos          = barPos.Y + YOffset;
                var xPosDamage    = barPos.X + XOffset + Width * percentHealthAfterDamage;
                var xPosCurrentHp = barPos.X + XOffset + Width * unit.Health / unit.MaxHealth;

                if (damage > unit.Health)
                {
                    Text.X    = (int)barPos.X + XOffset;
                    Text.Y    = (int)barPos.Y + YOffset - 13;
                    Text.text = "Killable With Combo Rotation " + (unit.Health - damage);
                    Text.OnEndScene();
                }
                Drawing.DrawLine(xPosDamage, yPos, xPosDamage, yPos + Height, 1, _color);

                var differenceInHp = xPosCurrentHp - xPosDamage;
                var pos1           = barPos.X + 9 + (107 * percentHealthAfterDamage);
                for (var i = 0; i < differenceInHp; i++)
                {
                    Drawing.DrawLine(pos1 + i, yPos, pos1 + i, yPos + Height, 1, _fillColor);
                }
            }
        }
Example #2
0
        private static void ECast()
        {
            var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical);

            if (target != null && R.IsReady())
            {
                if (DamageHandler.EDamage(target) + R.GetDamage(target) > target.Health)
                {
                    R.Cast(target);
                }
            }
        }