protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.LayoutSecond); _connectivity = new Connectivity(this); _webView = FindViewById <WebView>(Resource.Id.wbPostContent); _webView.Settings.JavaScriptEnabled = true; _webView.SetWebViewClient(new CustomWebViewClient()); _webView.LoadData(Resources.GetString(Resource.String.msg_wait_loading), "text/html; charset=utf-8", null); Initalization = Init(); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Set our view from the "main" layout resource SetContentView(Resource.Layout.Main); _connectivity = new Connectivity(this); slots = new Slot[] { new Slot(this, FindViewById <ImageView>(Resource.Id.slot1), int.Parse(Resources.GetString(Resource.String.roll1))), new Slot(this, FindViewById <ImageView>(Resource.Id.slot2), int.Parse(Resources.GetString(Resource.String.roll2))), new Slot(this, FindViewById <ImageView>(Resource.Id.slot3), int.Parse(Resources.GetString(Resource.String.roll3))) }; _timer = new System.Threading.Timer(_ => OnTimerTick(), null, 0, 1000 * int.Parse(Resources.GetString(Resource.String.remote_checkout_interval))); txtCash = FindViewById <TextView>(Resource.Id.txtCash); txtStatusMessage = FindViewById <TextView>(Resource.Id.message); InitailizeGame(); btnStart = FindViewById <Button>(Resource.Id.btnStart); btnStart.Click += Btn_Click; }