public static IEnumerator <Vector2> Cycloid <T1, T2, T3>(this Source.SourceDimension <Vector2> self, T1 A, T2 B, float rm, T3 speed, float fps = 0f) { return(Source.Cycloid(Syntax.AsEnumerator <float, T1>(A), Syntax.AsEnumerator <float, T2>(B), rm, Syntax.AsEnumerator <float, T3>(speed), fps)); }
public static IEnumerator <Vector2> Cycloid(IEnumerator <float> A, IEnumerator <float> B, float rm, IEnumerator <float> speed, float fps) { return(Move(Source.Cycloid(A, B, rm, speed, fps))); }